Doom 64: Retribution
First Person ShooterThis project is a fan recreation of Doom 64 for the Nintendo 64 to the GZDoom engine. The goal of the project is be mostly accurate to the original game...
Adds the Doom Guy to the Wolfenstein Doom Port (included) along with - Doom Weapons, Wall Blood, Blood Drops, Ketchup Gore and the UDV HUD.
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This project is a fan recreation of Doom 64 for the Nintendo 64 to the GZDoom engine. The goal of the project is be mostly accurate to the original game...
This is the good old Bloodpack and ZBloodpack for Doom2. The maps are the same in both mods, but in ZBloodpack are new monster, weapons, etc.
This is a modification of ZOMBIES TC, a pretty much ancient and outdated total conversion for Doom II. Aside from packaging this mod up nicely for use...
Postal 3D Is a recreation of the first postal game on the DOOM engine, it mainly focus on a horror ambience mixed with a little tiny sense of comedy...
ever wanted to play as a stormtrooper in doom 2, which really doesn't matter because it's a first-person shooter? Well here it is! It took me like 30...
Thought about trying to make a wolfenstein 3d mod based on metal gear 1 msx2, well that failed so I converted it for Doom 2. So here that is.
Doom 2 mod made for Vinesauce Joel's Doom 2 contest. designed for Gzdoom use, map will have opengl features like 3d floors, playing in software is not...
Brutal Quake v.1.666 By: DaBiDooM Chapter One: The Weapons Fx, Explosions, Particles... Project Coming Soon.
Following the GZDoom port of Doom 64, BD-64 revitalizes the old Doom 64 with new special effects, particles, lightning, gore, new sounds, more weapon...
A gameplay mod for GZDoom which replaces the classic Doom weapons and enemies into their Doom 3 counterparts, with adjustments made and additional extras...
A mod that brings the monsters from the old game Realms of the Haunting into Doom 2. It is made for G/ZDoom but it may also work for Zandronum.