The definitive gameplay enhancement mod for the GZDoom and Zandronum engines. Adds realistic gore, dismemberments, headshots, executions, lightning effects, particles, makes enemies smarter and harder, makes gun louder and beefier, and adds epic new boss battles.
And thanks to 00_Zombie_00 who, at my request, allows me to integrate new elements in my maps. February 18, 2023: minor texture correction. March 6, 2023: lamps removed from the tank area and replaced by a less buggy area. March 6, 2023 (second correction): some minor corrections.
What's updated?
Minor texture correction, i suggest to download the new version.
It's almost imperceptible but basically a texture I reserve for Hell was used on a UAC elevator and I distinguish everything human and Hell.
Can we use this with other mods or just BD and it's forks?
Normally I didn't use any feature specific to Brutal Doom so that it remains compatible in theory with other mods.
But incompatibilities can sometimes occur. And some elements probably work less well.
Some minor corrections on the map, the lights in the tank area have been removed because they were overflowing the area and have been replaced by dynamic sectors and lights.