A patch for Brutal Doom v20b by Sergeant_Mark_IV and contributors to make destroyable corpses from single-player work in multiplayer.
Please report bugs via GitHub issues; pull requests are more than welcome, and don't forget to credit yourself in README.md and DECORATE.
Why does this patch exist?
As you may know, Sergeant_Mark_IV intentionally hardcoded some of the mod’s logic to work only in single-player to benefit server-side performance. Because of that, one of the most antisipated features of v20b — the return of destroyable corpses — doesn’t work in multiplayer. I felt like the multiplayer experience lacked in comparison to single-player, and that it was unfair to those of us who could afford running v20b servers in all of its glory, so I decided to patch it.
How to use it?
Download it either from here, or GitHub (you'll have to compile it to a *.pk3 in that case, though), then run on your server after the original v20b. You’ll encounter a lot of warnings in the console from Zandronum — it’s alright, ignore them.