Following the GZDoom port of Doom 64, BD-64 revitalizes the old Doom 64 with new special effects, particles, lightning, gore, new sounds, more weapon animations (shotgun reloads, smoother minigun barrels, etc.) and monsters and stuff cut from the original Nintendo 64 version. Works on GZDoom and Zandronum in OpenGL mode. (Zdoom and Zandronum Software mode are not supported.) No downloads available yet. Mod still is very early WIP.

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CyborgParrot
CyborgParrot - - 1,733 comments

Tasty.

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MachoMan890
MachoMan890 - - 316 comments

I really hope you add all the other demons from Doom II and other new ones and weapons

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Guest
Guest - - 691,586 comments

Very likely. It even says so in ModDB's summary. Sergeant_Mark_IV might have the Mancubus' Fire Cannon and Revenant's Hellish Missile Launcher from the orginal Brutal Doom, and maybe even a souped-up Unmaker.

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User47
User47 - - 222 comments

No comments on the awesome description? No? Mkay

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doommaster97
doommaster97 - - 36 comments

SPLAT!!

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Description

All in all you were all just blood splatters in the wall.