Liked Death Run in Counter-Strike but think that graphics are low and maps are old? Not any more! Play Death Run in 'Call of Duty 4: Modern Warfare' with old well known Death Run features and more. If you haven't played Death Run before and own original CoD4 copy let's play the classical mod in which a single player fights alone against the other team, his only weapons are his deadly traps. The players in the opposite team have to kill the trapmaster after finishing his course without dying.
Hey all im 'sixzoRR-/SuX 'sixzoRR-.My new map is availible.so if you have time give it a try :).Map size is Small or Medium 8traps, 5rooms : Sniper - Bounce - Deagle - Knife - Weapons.Theme of map:creepy,have 1 Secret with only 3 teleports (I think its easy and fast secret).If you notice any bug please send me PM on this page Thank for your attention. 'sixzoRR-/SuX 'sixzoRR- -Thanks Guys: -SuX Lolz(for mapping) -Razor(loadscreen) -qwzy:] and Night for server <3
Really fun map and secret is sick! Gj ;D
Thanks ;)
I didn't help for mapping xD. For some script only
Yes :P
The next time you make a map, take these things in consideration:
-If you're using terrain patching: use Lmap/natural to make the textures look decent, also don't rush making the patches as it makes it look awful(like in your map).
-Second, try to make unique and not the stuff what has been done in like 10000 maps(spikes, rotators, moving blocks). Try to make traps that requires the jumpers to think about passing it.
-Use reflection probes.. (self explaining why you need them)
-If you're using custom textures, just make sure they're seamless(except its a picture or a logo). Its just awful to see large seams on the wall.
-Before you release a map, just place check for gaps(especially when you're using a lot of terrain patches). Not only does it look terrible, but it also makes you look like a lazy mapper who dont cares about its own map and just want to release it just for saying you're mapper.
I would like to say that you're improving your maps, but the truth is: YOU'RE NOT. Just a simple advice, take your time, get your **** together and actually start to make a proper map! Because this is like your 6th map and its almost the same quality as your first map which is a bad thing m9.
-Speedex
or just spend more time on them...
also try testing the map on a friends server for 5 days and fix some bugs.
A "good" small sized map requires at least 1.5 months. Consider spending more than 3 months on a regular deathrun map and even 6 months on a big one.
Yes Poseidon ;) but dont have time so much xd
PFF, did mp_dr_merry_xmas in 3days. No bugs and detailed, runs nice :P
Spedex idk for you but I doing maps for fun its just a game lol an dont have time so much im busy
I also do mapping for fun, and I dont have as much time either. But that doesnt mean you cant make a good, and detailed map with some nice traps. It just takes a little longer, but you probably will be more satisfied with the result.
-Speedex
-im bad scripter :P
Okey thanks for say whats wrong now I know and I do better map with better traps and spend much time ;)
Heads up sixzoRR. We need active mappers like you to keep this mod alive. PM me when u need a tester for your next project. Im more than happy to help you.
Matty
Thanks Matty <3 I ask you when I need something ;) btw. your new map is perfect xd
who ever scripted the map can't script so many errors and useless if statements...
The secret is very hard with 125 FPS but this map is very gd GG !!
TY and GD Job guys !!