SuperDuper DMSP Quake 2.5 More fun than a barrel of exploding monkey gibs! by Bondo 100+ MAPS, 50 WEAPONS, 18 PLAYER SKINS, 30 MONSTERS, AND FIVE NEW AND/OR IMPROVED POWERUPS. JOIN US. STORY (See also BRIEFING.TXT) Quake has launched an all-out mega ass-kicking assault on earth and everywhere in the freaking galaxy. You have your shotgun, fireball launcher, nailgun, grenade launcher, devastator, lightsaber, twin chaingun and God knows what else. You have a ten-second head start before Quake sends the whole damn invasion force against you. You're outmanned but far from outgunned, and definitely far from outsmarted.

Add download Report content SuperDuper Quake 3.0 Beta Patch 1.0
Filename
sdquake30betapatch.2.7z
Category
Patch
Uploader
hondobondo
Date
Size
972.29kb (995,626 bytes)
Downloads
392 (1 today)
MD5 Hash
ac2a6cb4e72fe80856f0004bc1095418
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make sure you get the Alpha Beta download first. you need that and then this. This patch fixes most of the major bugs. God powers are usable. you must be level 10(?) or so and then you have to find the ring of god powers or some such. i dont remember. anyway, HAVE FUN AND MERRY CHRISTMAS! let me know here if anything's missing (sound, progs, whatever) EDIT: 2012/12/27 19:15 Pacific. Fixed go kart and uploaded

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SuperDuper Quake 3.0 Beta Patch 1.0
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hondobondo Author
hondobondo

extract to your sdquake directory and overwrite all. code is included. there are still many omissions, but none that should impede gameplay in any significant way

Reply Good karma+2 votes
Gilgamesh
Gilgamesh

thank you for the release, and merry christmas!

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hondobondo Author
hondobondo

crap. i uploaded a test version yesterday. it will be too easy. do this:

go to nohrp30 in the sdquake folder
open up upgrade.qc with a text editor
change these lines

// if (coop & 4)
baselvl = (skill+1)*1;
// else
// baselvl = (skill+1)*20;

to look like this

// if (coop & 4)
// baselvl = (skill+1)*1;
// else
baselvl = (skill+1)*20;

run qcc.bat

Reply Good karma+1 vote
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