B-mod is a complete reinterpretation of the Red Alert. Factions: all units reworked. Secret protocols: new arsenal. Ore mining: fully automated. Damage system: reworked ammo&armor; types. Tooltip: short&correct; technical descriptions for all.

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BMOD Revised

News

roster 1

Almost all units have been redesigned and rebalanced.
A lot has been redone and a lot of new ones have been added.

unitlist

Secret protocols have been completely rethought:

Allies have a choice of 4 destructive styles and rely much on them
The Empire chooses the path of progress and improves in it
The Union is free to receive powerful tools if it can "pay" for them

protocols

The production system has been significantly changed
now there are 4 common types:
ground
water
tactical support
experimental vehicles

production

The construction of the base has also changed:

Allies allies choose and combine from 3 directions.
bio laboratories, intelligence and technologies of the alliance countries.

The Empire is extremely dependent on energy and relies on large groups of repair robots for defense

The Union provides basic energy needs at the expense of Ore Refinery
and uses mobile Salvage Crane for expansion

buildlist

Damage calculation is also updated
The table of damage multipliers can be seen in the main menu and (?) tooltip.

armortypeammotype

All tooltips improved:

description

Ore mining was fully automated.
also, the mines are depleted faster,
but depleted mines work at half the normal efficiency.

ore 1

Added 3 options for AI combining technologies of different fractions.

Changed the difficulty. Determines the size and quality of the army, not the economy.

AI 2


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BMOD Revised

BMOD Revised

Full Version 1 comment

Final version. There will be no more support and changes.

BMOD old source code

BMOD old source code

Source Code

full old Bmod open source code. nothing is cut out.

BMOD Revised source code

BMOD Revised source code

Source Code

full Revised open source code. nothing is cut out.

BMOD Revised world builder support

BMOD Revised world builder support

Mapping Tool

Streams file to correct use world builder map making

Post comment Comments
simon1812
simon1812 - - 415 comments

what exactly does you mod changes? the descriptions are rather ambiguous,"the empire is heavily dependent on energy" all the factions are heavely depended of energy! without that you can't do a thing, that's a given. I have watched videos on youtube and can hardly point at anything different other than a few new units models for each faction.

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Browser_Travel
Browser_Travel - - 163 comments

How install the mod?

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Guest
Guest - - 689,952 comments

How to make the ore miner works?

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Nope.mp4
Nope.mp4 - - 12 comments

Ore miners now for AI only, because there were issues with AI and new Refineries.

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Guest
Guest - - 689,952 comments

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kmajacobs89
kmajacobs89 - - 6 comments

how does this add all the things you say ? i see only 3 files in folder and very small is this full version or do i need something else? as many other modders have very large files and many more so i dont understand thanks

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UrSafot Creator
UrSafot - - 6 comments

yes. only the latest version is needed. I use a lot of code, but few external sounds and models, so the mod does not require large files.

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LOPMS
LOPMS - - 10 comments

Мод очень классный, хоть и видно что он еще не закончен но уже виден потенциал который спокойно обгонит armor rush,remiж и generals evolution.

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