A video featuring an upcoming BM Mod demo Map.
Fullscreen HD is advised to see tracers.


Main Version

Ground blood decals duration: 5 min
Body part duration: 4-5 min
Body count and explosion decals: 4 x normal

Lite Version
Ground blood decals duration: 30 sec
Body part duration: 60-45 sec
Body count and explosion decals: normal

Soldiers will fall apart upon taking even the slightest damage. Un-pack to /mods folder. Overwrite files when asked.
Works with both Main and Lite versions.

Mod description:

- Body mutilations on contact with explosive ammunition.
Soldiers caught close to any explosion will have a random chance of being blown to pieces. The chance is based on ammunition type. Dead bodies can be blow up too, but the chance is smaller to preserve equipment. Tank shells, mines, grenades, and some heavy MGs might shred soldiers to pieces, instantly killing them. The game will be harder, and is intended for high/highest difficulty.

- Blood and bullet impact sprite modification.
New blood decals and impact sprites. A more realistic aproach, with no exaggerated gore in the main version.

- Modified projectile tracers.
Tracers will be less visible, both in size, lightning and frequency. Tracers from small handhold arms like smg's and pistols are effected the most, being close to invisible from a distance.

- More decals and corpses.
About 4 x original amount. It will put some pressure on your graphic card/processor, though if you are able to run MoW:AS on your machine using medium resolution/graphics - it should not be a problem.

- Few other minor visual changes.

- Un-zip to your MoW:AS mods folder located in the game installation folder
- Activate bmmod from the mods tab in the in-game options.
- Play!

Q: Can I use BM Mod in online/LAN games?
A: No. As with most other mods, host, as well as the players connecting to the host, must have the mod pre-installed and activated.

Q: Can I use BM Mod with other mods/SP missions?
A: Yes. BM Mod will work fine with most other mods and single player maps. If you have any issues running it - make a post, and i will make a "compatibility patch". Some mods alr

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BM Mod instagib

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Jun 30, 2012 Effects GFX 1 comment

BM Mod Add-On. Will cause soldiers to fall apart upon taking even the slightest damage. Have fun!

BM Mod 'Lite' 30.06.2012

BM Mod 'Lite' 30.06.2012

Jun 30, 2012 Effects GFX 2 comments

Lite Version: Ground blood decals duration: 30 sec. Body part duration: 60-45 sec. Body count and explosion decals: normal.

BM Mod 30.06.2012

BM Mod 30.06.2012

Jun 30, 2012 Effects GFX 6 comments

Main Version: Ground blood decals duration: 5 min. Body part duration: 4-5 min. Body count and explosion decals: 4 x normal.

Post comment Comments  (0 - 10 of 37)
narrowninja Feb 12 2015, 9:33pm says:

mod was taken down???

+1 vote     reply to comment
eill5 Jul 30 2014, 11:49pm says:

so do we put the mod in the mod folder for men of war assault squad?

+1 vote     reply to comment
microsoftman404 Jun 5 2014, 6:47pm says:

Hey, i was wondering if there would be an AS2 version? Because the AS1 version does not work on AS2. It would really be nice to have the BM Mod in Assault Squad 2

+4 votes     reply to comment
***Geroj*** Jun 9 2014, 5:10am replied:

Me too

+3 votes     reply to comment
akram09 May 17 2014, 12:51pm says:


+1 vote     reply to comment
YuriFR Jan 15 2014, 2:42pm says:

Hi, Mr. BMMod_CTS !
The mod "BM Mod" will continue to be updated, or has been discontinued?

If he is still being supported, i make the following suggestions:
1 - Provide an option that prevents the modification of other parameters of the normal game (or of other mods), such as: difficulty departure, lethality of weapons, aggressiveness of soldiers etc.
2 - Modify the appearance of body parts (clothes and details), so that they correspond to each of the existing types of uniforms in the game (armies). Because, currently: regardless of where what army dead soldier belongs, the pieces of corps are ever alike (eg.: the same "short and light-colored clothes").

Thank you very much!

+1 vote     reply to comment
Guest Jan 11 2014, 12:56pm says:

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nikitak09 Nov 27 2012, 7:35pm says:

How can I change the blood fx files for the ground blood decals stay on the ground stay forever? Would look more realistic for me if someone gets shot and the blood they drop stays there until the end of the game, 5 minutes aren't enough for me :P. What do you change in the DEF files? Thanks.

+2 votes     reply to comment
plyuto518 Aug 15 2012, 10:01pm says:

I think you should add in impact zones for when the soldiers are hit so the games looks more violent.

+1 vote     reply to comment
RevanSithLord03 Jul 31 2012, 2:35pm says:

Any chance I can use this mod with the default game tracers the way they were? I dunno, I just like seeing the tracers being pretty visible. Looks cool. It may not be the most realistic by default on the tracers for the base game, but for some reason, I like the default tracers. I do not know anything about modding the series. If I could do it myself, that would be cool.

+2 votes     reply to comment
BMMod_CTS Creator
BMMod_CTS Aug 1 2012, 8:44am replied:

Go to: \bmmodas\resource\set\stuff\
Delete "ammo" folder
GO to: \bmmodas\resource\texture\fx
Delete all files called trace*.*
( Keep "fx" folder intact )

+2 votes   reply to comment
RevanSithLord03 Aug 1 2012, 10:14am replied:

Thanks. :)

+1 vote     reply to comment
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Men of War: Assault Squad Icon
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Release Date
Released Jun 2012
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