Blue Moon Rising is co-operative multiplayer survival horror played in the first person. Teams of four or five player-controlled troopers try to reclaim earth from the AI-controlled zombies that have taken over. The game set in the near future where mankind fights for survival against the zombie hordes that make up ninety-nine percent of the ‘population’ of the world. Humanity has been on the defensive for fifty years - the players join the struggle as the tide is turned against the living dead...
This patch updates Blue Moon Rising to version 2.1
This patch fixes some of the most annoying bugs of the earlier version, but also adds completely new features. The full list of them is here:
1)Fixes/Changes:
-Wave editor is now fully operable
-Maximum amount of zombies increased to 96 (of course the number grows bigger automatically with every new player joining the team)
-Head shots issues (resulting in two head stumps) are fixed
-Auto-sprint mode can be turned on and off (default key - 'alt')
-"Infested" enemy improved (better spore cloud effects)
-Weapon reloading times are now shorter
-Weapons' damage increased
-Flashlight 'No light' bug fixed
-Flashlight visuals improved
-Ammo issues when switching weapons fixed
2)New features:
-New sound effects for the "Bruiser"
-New sound effects for the "Infested"
-Hit effects (Hit-blur, blood splats, spore clouds)
-New map - BMR-Stranded
-New sprint key for instant sprint ( default key - 'shift')
-Added bindable text commands (no voices for now - sorry!)
Only registered members can share their thoughts. So come on! Join the community today (totally free) and do things you never thought possible.
Nice!
good!!
could you release the zombies extra? i want to use them with ballistic weapons. :)
I use ballistic weps with this. Well.... i cant do it online though but i can do loadout and u can choose wep
lookin good!