a Mod Designed for "Vampire the Masquerade: Bloodlines" which include 7 new Clans, New Disciplines, New Weapons, New Story and mostly retextured.

Report article RSS Feed NPC Model - Elite Thug + Lasombra Elder

In this news we will present you the two recently released Models, the Elite Thug and the Lasombra Elder. Each have certain power and strategy.

Posted by Mv.c9 on Mar 18th, 2010

Elite Thug

The Elite Thug is a Formidable foe, a very though to kill ghoul that works directly under Andrei (tzimisce Leader) himself, it will appear either as a Boss with his own story and background, or just a Thug Leader that you have to kill at some point of the game.

He might posses some basic Disciplines, as some ghouls do, but even so he will use them with utmost efficiency. He uses Melee so to have an advantage over him you should use ranged. but those who invest in melee might also be able to defeat him. you can access pictures of him in here:

NPC Model - Elite Thug Gang Leader

NPC Model - Elite Thug Gang Leader NPC Model - Elite Thug Gang Leader New Arsenal Weapons by Lenusk@


Lasombra Elder

A Mysterious Elder with Mysterious Background, a quest will guide you to him, he will be a powerful foe, Possessing High Level of "Obtenebration" such as Shadow Step (Teleportaion), Aegis of Shadow (High level Shadow Armor) and last but certainly not least "Potence" level 4.

The model is a "heavily-modified" stauruss, though he is still in prototype process he will get better in his final version. these are pictures of the current version:

NPC Model - Lasombra Elder - Boss

NPC Model - Lasombra Elder - Boss NPC Model - Lasombra Elder - Boss
NPC Model - Lasombra Elder - Blood Bath NPC Model - Lasombra Elder - Blood Bath

NPC Model - Lasombra Elder - Ranged Figures

NPC Model - Lasombra Elder - Ranged Figures NPC Model - Lasombra Elder - Ranged Figures


Progress Report

This progress section will give you a good idea on how much of the Project is left so you can estimate when it will be released; the section also helps to keep the fans in the process loop.

The section will be update with every News, the old one will be removed and a new one will be added after every "news update"

Playable Character Models:

  1. Tzimisce Antitribu [■■■■■□□□□□] 50%
  2. Lasombra Antitribu [■■■■■□□□□□] 50%
  3. Giovanni [□□□□□□□□□□] 0%
  4. Assamite [□□□□□□□□□□] 0%
  5. Salubri [□□□□□□□□□□] 0%

Non-Playable Character Models:

  1. Sabbat [■■■■■□□□□□] 50%
  2. Camarilla [■■■■■□□□□□] 50%
  3. Independent [□□□□□□□□□□] 0%
  4. Other [■■■■■■□□□□] 60%

Weapons:

  1. Ranged [■■■■■■■■□□] 80%
  2. Melee [■■■■■■■■□□] 80%

Quests:

  1. Dialogues [■■□□□□□□□□] 20%
  2. Concepts [■■■■■■□□□□] 60%
  3. Applied [□□□□□□□□□□] 0%

Disciplines:

  1. Obtenebration [■■■■■■□□□□] 60%
  2. Vicissitude [■■■■■■■■□□] 80%
  3. Necromancy [■■■■■■■■□□] 80%
  4. Animalism [■■■■■■■■□□] 80%
  5. Dominate [■■■■■■■■■■] 100%
  6. Quietus [□□□□□□□□□□] 0%
  7. Dur-An-Ki [□□□□□□□□□□] 0%
  8. Obeah [□□□□□□□□□□] 0%
  9. Other [■■■■■■■■□□] 80%
  10. NPC [■■■■■□□□□□] 50%

Textures:

  1. Environment [■■□□□□□□□□] 20%
  2. Models [■■□□□□□□□□] 20%

Game-Play:

  1. General Atmosphere [■■■□□□□□□□] 30%
  2. In-Game Mechanisms [■■□□□□□□□□] 20%
  3. Out-Game Mechanisms [■■■■■□□□□□] 50%
  4. Difficulty Configurations [■■■■■■■□□□] 70%

Overall Progress: 45%

[■■■■■■■■■□□□□□□□□□□□]


I made the list quite quickly, if you think that i have promised something but is not mentioned here, let me know and ill add it.

Post comment Comments
EmperorNero
EmperorNero Mar 19 2010, 3:31pm says:

good update!

+2 votes     reply to comment
Mv.c9 Author
Mv.c9 Mar 19 2010, 3:38pm replied:

I think with the new "Progress section", people will know how much the project progresses with every news update.

know that we wont release if we reach 100%, we might release maybe at 80%. the new quests and stuff will be kept for later versions.

+2 votes   reply to comment
EmperorNero
EmperorNero Mar 19 2010, 11:49pm replied:

yeah it's a great way to keep people informed

+2 votes     reply to comment
TeddyLeach
TeddyLeach Mar 20 2010, 11:09am says:

Wow, you're getting on really well!

Keep at it, because this is going to be awesome!

+1 vote     reply to comment
SoniMax
SoniMax May 4 2010, 1:37pm says:

one bad thing and one good

The bad is that i have to wait long , long time until this mod is released. And the good is that i will never get enought of this game and i will wait :D

+2 votes     reply to comment
HazimelsEye
HazimelsEye Jul 31 2010, 8:10pm says:

whats withe follower of set?^^ transform into snake ? kill people with poison, control people with snake eyes `? army of snakes ? basilisks breath? just ideas^^

+1 vote     reply to comment
quinney123
quinney123 Jan 16 2011, 8:43pm says:

Are the Ravnos with their signature discipline Chimerstry going to be included in this mod? I think there could be some really cool game play if it is possible to create the visual dynamics of this discipline to allow effective illusions to be created by the character. Just a thought and if it is already in production then I cant wait to see how you have incorporated chimerstry within the game.

+1 vote     reply to comment
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