The most anticipated expansion and modification of the cult classic "Vampire the Masquerade: Bloodlines". Adding 7 new clans with over 10 new Disciplines that use completely new mechanics previously deemed impossible, such as shapeshifting into monstrous forms, summoning deadly creatures to aid you and manipulate your surrounding in ways that change the very dynamic of the game. Antitribu also offers new main quests, maps, and over 100 new characters which vary from humans, vampires, zombies, to more uniquely formed monster bosses with new abilities and mechanics that change the way combat is experienced.
This is the New Sabbath Model made by lenuska, the model is the sabbath "Blood Brothers". in this news we will see the background and the disciplines of the Blood Brothers, also explaining the strategies they use to over come your abilities.
Posted by Mv.c9 on Dec 22nd, 2009
The Blood Brothers are a rare Kindred bloodline of the Sabbat, created by a group of Tremere antitribu and Tzimisce sorcerers. Designed to function as perfect combat units, Blood Brothers possess a sort of shared consciousness, working exclusively with the "circle" of Blood Brothers with whom they share their "hive mind". The members of a circle will often be fleshcrafted by Tzimisce to appear identical, an outward reflection of their lack of individuality. They lack personal desires and considered ideal servants by their creators, though opinion of them differs among other members of the Sabbat who are aware of their existence...
You will Find them usually in pairs at sabbath domains and territories. they use Fortitude, Potence and Sanguinious. in the duo usually one possesses fortitude and the other potence, a powerful combo, while the one focusing on melee has potence, the other that uses ranged weapons has fortitude.
there will be also Blood Brother bosses, similar to the Kuejin brothers at the giovanni mansion, they will posses aggravated damage and more powerful disciplines.