The most anticipated expansion and modification of the cult classic "Vampire the Masquerade: Bloodlines". Adding 7 new clans with over 10 new Disciplines that use completely new mechanics previously deemed impossible, such as shapeshifting into monstrous forms, summoning deadly creatures to aid you and manipulate your surrounding in ways that change the very dynamic of the game. Antitribu also offers new main quests, maps, and over 100 new characters which vary from humans, vampires, zombies, to more uniquely formed monster bosses with new abilities and mechanics that change the way combat is experienced.

Report article RSS Feed Gameplay +NPC Model - new Main Menu + White Wolf Ghoul

In this news we will focus on the new interface - main menu, and the new NPC the white Wolf Ghoul. though both might change in texture but the concept of them existing in the mod wont change.

Posted by Mv.c9 on Jan 29th, 2010

New Main Menu

the new Main Menu will change in format, the old one will be replaced with a title of "Bloodlines: Antitribu" and a Redemption based Background.

the concept behind the Image is:

  1. The Mod now offers you to choose to either imprison the darkness or embrace it by letting it out. you see the shadows behind the gate and the red door ? that is the darkness you choose if you want to open and embrace it or close it. The darkness is a metaphor representing on the option the character will get to be either kind and loving or cruel and sadistic.
  2. as you can see there is a Shadow of an Ankh on the red door, this represents the Vampire itself or better said the player deciding either he wants to open the door or leave it closed.
  3. the mod now focus on understanding the history of cainites rather than the coming gehenna. which is clearly represented for the old style theme of the background.

White Wolf Ghoul

Feed any living creature a little vampire blood and it becomes a ghoul, at least temporarily. In VtM, ghouls are omnipresent, easily created, and heavily abused, though that is not the case in White wolf Ghouls. they are savage and Independent, craving for the blood of their opponents.

Ghoul Wolf are powerful and very difficult to beat since they are almost at your knees height and are quite tricky to hit. so be prepared for anything !

note: these are independent wolfs and not bind to the a discipline like Animalism. means they don't pop out of no where, but are just wolves released from Sabbat NPCs. there was no Ghoul Animals in the Bloodlines as NPC.

NPC Model - Sabbat Ghoul Wolf

NPC Model - Sabbat Ghoul Wolf

NPC Model - Sabbat Ghoul Wolf

Post comment Comments
Jokerme Jan 30 2010, 3:35am says:

Nice update mate :)

+1 vote     reply to comment
(warrior)$hacaR Jan 30 2010, 6:57am says:

yeah looks very cool =)

+1 vote     reply to comment
dave_5430 Jan 31 2010, 5:42am says:

Well done!

+1 vote     reply to comment
tonytstreetpunk Jun 3 2010, 4:47pm says:

there will be the Feral Whispers and Beckoning disciplines ?

+1 vote     reply to comment
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Released Feb 5, 2015
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