You are an almost retired peacekeeper on planet Earth. Hired by the U.A.C., you are monitoring special quarantined zones called Bloodlines. They contain all remaining demons who came through the portal from Hell.

Description

Complete megawad. Custom music. Vanilla textures. 1-4 players.

Preview
Bloodline
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sentinel_deco
sentinel_deco - - 171 comments

thx

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RubberTunes Author
RubberTunes - - 102 comments

You're most welcome! Everything should work now.

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cs89
cs89 - - 30 comments

I loved going through every map within this Megawad so much, that on the second playthrough it was no problem to find secrets. :-)
I used High Noon Drifter weapon mod to enhance the gameplay a bit.

I will surely play one more time in next time. :)

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RubberTunes Author
RubberTunes - - 102 comments

Thank you so much. High Noon Drifter sounds awesome. Did you tweak anything or is there a ready to use conversion mod that works with the levels of Bloodline? I'd love to give it a swirl. Thanks for a link or instructions!

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cs89
cs89 - - 30 comments

I didn't tweak in terms of gameplay, but I didn't mention there is a monster randomizer mod called Shades of Doom. It selects the graphics style of Doom monsters per level.
I believe other monster randomizer mods work well with this wad.

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RubberTunes Author
RubberTunes - - 102 comments

Well I would love to do a playthrough myself with both the weapons and monster mods you mentioned. Could you hook me up with them? Thanks

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cs89
cs89 - - 30 comments

Sorry if I didn't answer to your comment. I had to do all homeworks, helping my brother, parents and other real life craps.

I can show you the list of Monster Randomizer mods from ZDoom forums page:
Forum.zdoom.org

And here is the mentioned gameplay mod:
Forum.zdoom.org

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RubberTunes Author
RubberTunes - - 102 comments

Thank you so much! I will record a playthough and call it "Bloodline cs89-run" Have a nice day and thanks for the help.

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dbdarius1
dbdarius1 - - 67 comments

The maps look good, but some of them are really dark and hard to navigate even with gamma turned up. You also should consider compressing or doing something about audio files cause they are very big and takes way more space than the maps themselves.

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RubberTunes Author
RubberTunes - - 102 comments

Hey. Thanks for the feedback. I'm aware of this. Yet I have chosen to keep it this way for a number of reasons. --- But to adjust brightness and avoid deep darkness: In GZDoom (and other source ports maybe similar settings): Display Options > Hardware Renderer > Sector Light Mode > choose one of these: Standard, Bright, Doom etc... until you're satisfied. --- As of the music I want to have ambience between the OST's so the files are very large now. I crunched so many maps into single levels that the repeat of each OST gets annoying so there have to be breaks with appropriate ambience sounds. I know it's all together half a GB but nowadays that shouldn't be a problem for most people so I decided to go for optimal experience instead of saving internet speed, data and HD space. If there is anything else I can do for you let me know!

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