This mod also works with Company of Heroes and/or Tales of Valor. Opposing Fronts is not required! There are many features that I added, for example: - a much more realistic Weapon damage system - many new skins for infantry and tanks (and wrecks) also including many of my own made tank skins - many new units for all factions - modified and enlarged Commander Trees (now 16 Upgrades!) - new abilities - new sounds - recommended new maps included

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RSS feed Report content New addition: Sherman "Beutepanzer" (view original)
New addition: Sherman "Beutepanzer"
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Comments  (0 - 50 of 75)
AwayPeskyFlies
AwayPeskyFlies

So...so beuteful...

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TheSoldier
TheSoldier

That, is quiet possibly the one thing I can agree with on this tank.
:)

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Droidekas
Droidekas

Ha! Nice one.

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Prince_Kassad
Prince_Kassad

Nice

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TheSoldier
TheSoldier

(buried)

So, the PE will be able to one-shot other Shermans? For 500 Manpower?
Where's the balance in that? ( -_-)

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Xalibur Author
Xalibur

Read what I write...perhaps you will get a 75mm Sherman and out of a sudden it will be unfair because it's to expensive? Come on...

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TheVole
TheVole

Maybe he just does not like it being random, I for one though will try my luck and hopefully get a firefly. :)

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TheSoldier
TheSoldier

(buried)

Not so much that it's random, just the fact that they can get an instant Sherman for 500 manpower. Who wouldn't? And who wouldn't choose the wagon over this? It's just unbalanced.

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TheSoldier
TheSoldier

(buried)

Indeed, when the Firefly can 1-shot a Sherman and the Sherman can't do **** about it? When the 17 pounder outranges it? When the firefly is just as maneuverable?

And when did the Sherman become too expensive? Just about every other German armor bigger than the Panzer III stubby can take it out with ease. IT's armor is paper. Your argument is invalid.

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~Doctor~
~Doctor~

You forgot that you still need 4 CPs to unlock them (If you are going straight to tanks). Both CW and US need only 2 CPs for Firefly/Sherman 76mm. You can easily destroy those Shermans with bazooka team! By that logic, I could whine about Sherman Jumbo which costs 800 manpower and can 1 shot kill Tigers even without AP shells! Come on....

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TheSoldier
TheSoldier

(buried)

Jumbo can't 1-shot Tigers for it's life. And if it does 1-shot a Tiger by accident, have you forgotten you can have only ONE of them on the field at a time?

And some doctrines need 4 CPs to unlock the 76mm and Firefly, have you forgotten that? Namely Infantry and RCA.

And what idiot doesn't support his tanks without infantry? It's suicide, if you ask me. Just waiting to get a bazooka or a panzershrek warhead shoved in your face.

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BunkerW0808
BunkerW0808

its not its armour thats invalid its you for posting such nonesense about this beautiful mod!!!

@the soilder

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mp44mg42
mp44mg42

The Shermans one shot German tanks for 400 Manpower, Wheres your balance now?

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TheSoldier
TheSoldier

(buried)

Fine. A 400 MP Sherman couldn't 1-shot a Tiger or a Panther, yet those tanks can do just that to the Shermans.

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mp44mg42
mp44mg42

BECAUSE THEY COST 1000 MANPOWER AND 180 FUEL!!

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TheSoldier
TheSoldier

(buried)

And they indeed cost that much. Your fault to tossing something that expensive away. Like the guys below me said, I'll say it again:
TACTICS

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mp44mg42
mp44mg42

How strong is the amour of the m4 76mm sherman?, easy eight i think its called.

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TheSoldier
TheSoldier

(buried)

76mm w/ sloping. I've got no problem that the Tiger can 1-shot it.

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~Doctor~
~Doctor~

@TheSoldier
So you're whining about the tanks which are meant to do that exact job - destroying tanks. Panther costs 3 to 4 times more than regular Sherman. And if you attack 1 Panther with 4 regular shermans there's just no way you can lose. That's why their tanks are so cheap and easy to mass-produce.

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TheSoldier
TheSoldier

(buried)

Indeed.

And whining? I wouldn't call it whining. More of providing an argument.

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~Doctor~
~Doctor~

So you are trying to prove that mid game tank destroyer shouldn't be able to blow up mid game tanks? That's some argument you're proving there....

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TheSoldier
TheSoldier

(buried)

This Beutepanzer is an early-game tank. It's only 4 CPs, and can be called in. The Brits, however, need to build the Field Support Truck, THEN a captain, THEN a Cromwell Command Tank. And the CW Firefly also needs 2-4 CPs to unlock. So, is the Beutepanzer so much of a "mid-game" tank now?

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OgKila
OgKila

Thats realism (sorta), my friend.

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eXpoZe-Ghost
eXpoZe-Ghost

you only want to play the US faction right?? so every thing new for the germans should suck???

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TheSoldier
TheSoldier

(buried)

I'm not saying this tanks sucks. A 17 pounder is nothing to be laughed at. The Firefly can 1-Shot any Sherman, other than the Jumbo, from the front.

And the Tiger or the Panther is nothing to be laughing at, either.

So, what's your argument again?

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PanzerJuice
PanzerJuice

Bro, it's called using tactics.
Use a Chaffee or a Stag to stun your freakin' prey, then follow up with a few shermans with armor piercing (or just flank the Tiger or Panther) and your problem is solved. I sometimes feel invincible when I have Panthers and Tigers, but i've come to be cautious and wary of any enemy tank I encounter. You (and everyone) should be the same.

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TheSoldier
TheSoldier

(buried)

And how often will a Staghound or Chaffee get close enough to fire a phosphorous round before it gets wrecked?

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TheSoldier
TheSoldier

(buried)

Furthermore, if the Germans have fewer tanks and infantry, shouldn't they be the ones using more tactics? Please.

And I'm not saying German tanks are invincible - that's far from the topic. I need a reason on why the hell the Beutepanzer should be in-game, and how it's possibly going to be balanced.

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PanzerJuice
PanzerJuice

Judging by the pictures so far, one disadvantage the Beutepanzer has is the lack of an AA-mg (though there are photos of German soldiers with Beutes that have AA-mgs), so it's easily countered by AT spam. Second, they probably wont be able to get sandbag armor, Sherman vs Sherman, allies win. And lastly, you dont know what you're going to get: I sure as heck would feel like a turtle if I got a VC Firefly when I was facing an allied infantry and emplacement spammer. Same thing if I get a 75mm against Armored Company.

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TheSoldier
TheSoldier

(buried)

Basic Sherman Firefly versus basic M4A3 Sherman (even with a 76mm cannon), Firefly wins. 100% of the time.

And how often does the AA MG get any kills? It's absolute crap at it's job, as the dev team has made hull, coaxial, and AA MGs crap, only good for suppression. It's not like the other MGs do just as good, if not better, job. At least in BtB, infantry have reason to fear them - much more effective.

And only one doctrine will give Shermans and sandbags - Armor. So have fun countering them if you don't have that!

And one solution: artillery. If you've chosen the Scorched Earth doctrine, you've obviously got the Wespe and the most powerful artillery in the game: the Hummel. And you've also got those 200mm Nebelwerfers.

Problem there?

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PanzerJuice
PanzerJuice

Sorry, my eyes must be taunting me. Did you just say that AA-Mgs DONT DO ANYTHING AT ALL? Pfffffft, you, Soldier, have made me laugh greatly. Here's an excellent test to prove your hypothesis of "uesless" (lol) AA-mgs is wrong: Use the Henschel and Porsche King Tigers against infantry, and see which one racks more kills. -__-

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TheSoldier
TheSoldier

(buried)

Nope. They're ******. Why do you think EVERY tank gets them? At least, in vanilla, you had to pay for a .50 or the MG42 and it actually worked. In here, they're inaccurate and can't do anything to that infantry squad that's rapidly closing in.

Indeed, the MG on top of the KT will get more kills, obviously, because that huge cannon that's mounted in the turret can't do **** to infantry.

And if anything, the AA MG is only good at suppressing infantry. That's about it.

But you digress. Back to the Beutepanzer, a 17 Pounder is just OVERKILL. So is the 76mm. The 75mm is the only reasonable one.

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PanzerJuice
PanzerJuice

But 76mm/17pdr sherman are still inferior to the Marder I, because the Marder can camo, go rapid-fire, and has the same armor more or less as a 75mm sherman.

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TheSoldier
TheSoldier

(buried)

The Geschützwagen DOESN'T get ANY penetration or damage bonuses from going into camo mode, only a faster fire fate. It can't 1-shot Shermans.

The Firefly, however, CAN 1-shot Shermans. Why should the player choose the Geschützwagen over the Beutepanzer? Your argument?

And besides, the Firefly can also go rapid-fire. And the Marder III, having more armor than the Sherman? *chuckle*

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PanzerJuice
PanzerJuice

Bro, I said "Marder I", not III.
And I indeed have scored 1 hits on even 76(W) shermans before. And the Firefly cant go camo. You're reallllly not making sense right now.

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TheSoldier
TheSoldier

(buried)

Nope. It's actually impossible. In the code, it is literally impossible to 1-shot a Sherman (Ruhr). How in the world does that happen? And I said the Firefly can go RAPID-FIRE, not CAMO. Please, YOU go look up YOUR facts.

And if you haven't noticed, I saw my error. And edited it. Please.

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PanzerJuice
PanzerJuice

And I said "The firefly cant go camo" as a notable disadvantage (I was implying that the Marder I is better). And with the veterancy system, a max vet Marder I will slice through a 75mm and maybe even a 76er with 1 shot.

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TheSoldier
TheSoldier

(buried)

Indeed. And how often will a Geschützwagen go to get vet 5 before it gets hunted down by the other players?

Adding on to that, the Firefly gets that damage automatically. Imagine what veterancy does that, hmm?

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PanzerJuice
PanzerJuice

But since it lacks any anti-infantry weapons, the Firefly will get hunted down by Panzerschrecks. The Marder at least can fire HE for a few seconds.

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TheSoldier
TheSoldier

(buried)

And does anyone know how absolute crap HE rounds are? Even with the timed one (we all know how **** the single shot ones are), it's still ineffective. Inaccurate and the tank can still be flanked.

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PanzerJuice
PanzerJuice

Right on, Xalibur!
I can now die a happy man ^^

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L1K3A8O5S
L1K3A8O5S

I hate the balance police.

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TheSoldier
TheSoldier

(buried)

Pff. Not the balance police. More like it's-a-useless-and-uneeded-unit police. What have you seen the dev team do that has significantly leveled the playing field for both the axis and the allies?

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Sgt_Shidner
Sgt_Shidner

B-E-A-utiful.....

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starship47
starship47

is this ingame pic? i dont have a good computer so i cant tell if it is nice looking unit

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JesusOfCalgary
JesusOfCalgary

Taken in World Builder so yes it's the same quality ingame.

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Erwin-Rommel
Erwin-Rommel

Im assuming this will be a unique unit, right? I mean, they did use captired tanks but they were not a common sight.

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PanzerJuice
PanzerJuice

Since in the description it says "Replaces the Geschutzwagen call-in ability for SE" I hope it can be called in several times like the 39(H), otherwise it'd be horrible for the players who could've had more than one 39(h) :/

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willychong8921
willychong8921

These tank can't be too expensive, you know, or else it won't even show up ever, but made it a limit of 2 to 3, cause you know, these things are very rare in the German arsenal.

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Snashky_Nilidus
Snashky_Nilidus

meine beute!

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Description

In the next update we will replace the PE SE Geschützwagen call-in with a new random Sherman "Beutepanzer" -> "captured tank" call-in.

A 3rd version 75mm short barrel Sherman is WIP. So you select the call-in and it will be always a surprise what you will get for you bucks ;)

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Xalibur
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