Black Sierra is a modern day cooperative horror game being designed on the Unreal engine, using the latest from Unreal Tournament 3 Black Sierra will deliver a bone-chilling atmosphere combined with a good action based game play. Designed around cooperative play, and to be replayed, Black Sierra will send players through the mountain as a tactical unit sent to perform a search and rescue after the mountain community stopped communications entirely. Upon arrival goals are changed, and orders are made to get to the bottom of the mountain in an attempt to survive. Starting from the top, and working your way down players will battle creatures of unknown origin through towns, forests, mines and more.
Creepier atmosphere, a new member to the team, player models, new weapons, and just plain out good times!
Posted by Micah on Jun 5th, 2008 digg this super bookmark
So, even though Corey and I have been completely hooked on playing Company of Heroes (WW2 RTS) all this month (Who knew listening to British people complain about the rain in a game could be so much fun!) we have some way or another, managed to get quite a bit rolled out in the terms of content. Not only have we managed to improve the gameplay (thanks to a nifty sprint button and other changes), but we've also managed to grab ourselves a Player Modeler by the name of Alex. He's fluent in both Maya and zBrush.

As you can see the model is still a work-in-progress, but the general layout has been handed down to me so I can start the animating process as Alex goes into a more detailed phase of creating the character.
With the addition of a player modeler, and summer getting closer (okay, Summer has nothing to do with it) we've put ourselves into a little higher of a gear and started producing more. With tons of improvements to our current map selection, Corey has managed to add a lot of creepier atmosphere and Tyler's managed to pump out another shotgun (which ironically doesn't need to be pumped). Added to the list of Black Sierra S.W.A.T weapons (being that it's selectable at the beginning of the game, rather than findable) is the Benelli M1014 JSS automatic shotgun. Ranging around 4,781 Polies.
On a smaller note, we'd like to just thank everyone for watching the modification and giving such great support. With over 100+ watchers, forum users (you know who you are) and even everyone who's been interested in joining the team, we've had tons of encouragement and support in general.

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Good luck with everything!You already did alot more then other mods and now you just must keep mod alive!Hope mod wont die and will be best horror mod for UT3!
Nice mod. Ot looking good.
It looks like Alex will be contributing many great character models, and the Benelli looks great. Also, the map does indeed look creepy. Great work guys!
arg terrible models...
haha, thats funny.
not.