Fight your way through the abandoned, war torn streets of New Metro City as Black Ops agent Declan Walker. Use your influence as a military operative to call in support from the skies, use advanced vision enhancing technology to silently stalk your enemies, and take down nearby hostiles using a new melee counter system. You are no longer the hunted in Black Ops. You are the Hunter, and this city is your preserve.

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Bits that you'd like to see (Games : Half-Life 2 : Mods : Black Operations : Forum : Suggestions: Other : Bits that you'd like to see) Locked
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Jun 4 2011 Anchor

This thread aims to collect suggestions big and small you'd to see in Black Operations, be it improvement over an existing scene, or additional items altogether.

I'll start. The little change I'd like to see is in the final bits of Black Operations, after You-Know-Who aims the tool of his trade at you and triggers it. You awake and see our mutual friend rearm the thing that would go off. Here's the change: Instead of actually seeing the thing that was mentioned earlier being activated by said mutual friend, have it be activated already when Declan wakes. Have the suave looking man in the suit face opposite the thing that would go off, who then walks away calmly.

This is succinct enough for players to know that the "RISE AND SHINE" armed the "BEEP BEEP BEEP KABLOOIE" (Gosh, this is getting harder without reusing the same words). This also preserves the mysterious air around "PREPARE FOR UNFORESEEN CONSEQUENCES". And it is more logical that the continuous beeping sound emitted from the WEPON of mass destruction wakes Declan instead of him randomly waking to see *Smirks and Snickers* arm it (The thing does not start beeping until after a few moments of interaction performed by the gentleman).

This change is not extremely significant. In fact, this might not even be taken into account since one of the developers mentioned about alterations to the original mod. Still, I would really like to give out this suggestion.

Remember, participants of this thread, the developers have all right to use your suggestions or decline them. Once they do use your suggestions, ownership of the idea changes to them.

Jun 15 2011 Anchor

Thanks for the suggestion.

I'm glad to see that these forums are being put to good use. Anyways, we do plan to change the ending quite a bit. I'm not going to say much, for fear of ruining the plot, but we plan on having a final "badass moment" and changing up the sequence a bit, to make it more understandable.

On that note, depending on how things go, we might leave things open for a Black Ops II.

Jun 16 2011 Anchor

Did you just say... Black Ops... II?

*Flies off and explode.* *Twice.*

But honestly, I think this forum needs a little more life. Maybe in your next update, you could suggest visiting this forum to the Trackers in the description?

Thanks!

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