In this chapter of the Black Mesa Incident you are a highly trained Black Op Soldier. You were sent in with a small squad to assassinate Gordon Freeman as well as other personnel that gave the H.E.C.U trouble. But as the grunts begin to fail and pull out your orders change. Now you must silence HECU soldiers that were left behind and conceal any evidence of the Black Mesa incident. In this journey you will visit new and old areas of black mesa, battling the forces of xen, race x, black mesa security guards, and HECU stragglers. I also plan on adding some new enemies, ones that Gordon & Adrian didn't get to see. With all these adversaries ahead, its good to know that these ferocious agile assassins will be on your side.
New screenshots of older areas that I've updated with more detail.
I really like the cliffs how ever I would add some models in the far distance.. Antennas, Cactus or perhaps even another small looking brush based building in the distance to give the player the immersion that the facility continues beyond that cliff line.
Will there be a possibility to play the mod with default low res textures?