Black Mesa: Uplink is the recreation of the Half-Life demo (HL: Uplink) released by Valve in early 1999 with featured content that was scrapped from the original storyline.

Report article RSS Feed Black Mesa: Uplink Media Update

Following yesterdays announcement, I got a lot of responses from the community. Time to reward that interest with a new screenshot of the upcoming remake of Uplink.

Posted by Hezus on Nov 22nd, 2012

Welcome back to Black Mesa: Uplink!

Yesterday I announced this solo project here on MODDB and I'm very pleased with all the comments and feedback I have received so far, even though I have hardly released any content, yet. Through various channels people have offered their help with testing, voice acting and also translations for localisation. This is exactly the reason why I decided to showcase my work here, because of the great community of MODDB and Half-Life! Thanks, guys!

While I'm at it: I could use some help with translations as soon as I have implented subtitles but I'll surely make a news post about it when the time has come. As for beta testing, I'll probably select only a few testers since it's a small project and I need to be able to manage it all. If you want to test, you can send me a PM with your motivation letter and testing experience. As I said, I can't let everyone into the beta testing, so you might not be picked. Sorry about that.

On to the new screenshot! I have just finished the art pass on the first area. It is not yet final quality but close enough.  In the upper left corner you can see the original design from 1999.

Black Mesa: Uplink ingame screenshot
Insertion area, in which the player receives his mission.

Second thing I'd like to point towards are the tutorials I've uploaded on this page. If you are interested in making maps for Black Mesa, be sure to check them out! They cover some of the entity work specific to Black Mesa and might come in handy. If anyone has a request for a specific Source mapping tutorial, let me know!

As mentioned in the last update, I'm currently working on the art passes and final entity works. This is a lot of trial and error work with lots of compiling, tweaking and compiling again. With a little luck I can keep a steady development cycle and the next update will feature some more new screenshots.

Thanks for reading!

Post comment Comments
Guest
Guest Nov 22 2012, 5:47pm says:

are you guys going to make a black mesa like thing for blueshift and oposing force?

+3 votes     reply to comment
Guest
Guest Nov 23 2012, 1:09am replied:

There's already another team doing that right now, Search Operation black mesa, And Guard duty.

+2 votes     reply to comment
Hezus
Hezus Nov 22 2012, 5:52pm says:

This is a one man effort, so there are no "guys", just me :) Although some other people are working on the Hazard Course and Blue Shift for Black Mesa. Head over to the BM mapping forums to check out their work: Forums.blackmesasource.com

+4 votes     reply to comment
Robert_Carmichael
Robert_Carmichael Nov 22 2012, 6:34pm replied:

It's just you!?!? There's a lot of talent and love in your work. I'm going to track this before it become to famous.

+2 votes     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
Half-Life 2 Icon
Platform
Windows
Developed By
Hezus
Contact
Send Message
Release Date
Released Dec 16, 2012
Mod Watch
Track this mod
News
Browse
News
Report Abuse
Report article
Related Mods
Black Mesa: Uplink (Half-Life 2)
Black Mesa: Uplink Half-Life 2 - Single Player First Person Shooter
Related Games
Half-Life 2
Half-Life 2 Single & Multiplayer First Person Shooter