The soldiers are training twice. First time on the exercise, the second time in the fight. The main character will use all the skills, all his courage that would pass his fighting way that it is ordained. You have to play for the US soldier's engineering division. Together with all he had arrived at the base of Black Mesa. Fate has kept him from the horrors of the first day of your stay in the complex. The number of soldiers began to decrease steadily so on the second day of the command sends the hero to the rescue Armagh group in sector A.
So it's finally time to share fresh screenshots of our future updates for fashion HC: After Disaster
In the days after its release, it was a lot of work, good ideas and implemented enough interesting pieces. In short about the main thing:
- We have a team of replenishment Max Jackals
Transfer cards, (2-3) the source code for HC (before it was decompensirovanny card)
- The division of the 1st card and added the extension on 1,2,3,5 map, and this is not the chapel.
- Implemented texture blood of the fashion WC (in the future we will add more additional content)
Also conducted individual work on the new textures crack replace original weapons with our team.
As for the screenshots. 1-6 are extensions for fashion. 7-9 how do we change the already finished mod, old room. 10-e this video from one of the creators of the mod. He is now mastering the craft, which can very useful in the future.
Join us in the group, there you will learn more news. And for those who wish to participate, there will always be a place in the team.
To summarize, we can say that the work is progressing well. I hope that new update will be global, which will fix a lot of bugs and even more variety to the game.
UPDATE mod UPDATE mod UPDATE mod UPDATE mod UPDATE mod
Release mod Hazard Cource After Disaster Release mod Hazard Cource After Disaster
Black Mesa: Hazard course - Who has a real developer?
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Now, in the Black Mesa: Hazard course After disaster can play a non-steam players! We made sure that there are people who unfortunately do not have a...
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Lowest Rated (2 agree) 3/10
Clearly not tested well. Full of bugs, newbie level design errors, general instability. Couldn't even complete it because I gave up half a dozen crashes in. While there were some neat ideas here and there, most of the mod is just awful enemy placement that's absolutely brutal, random props strewn about the maps to look "destroyed," and lighting made to be just dark instead of atmospheric whatsoever. It's especially unfortunate that the enemy placement is awful because 95% of what this mod does is…
Feb 26 2017 by Crypt