Arctic Warfare introduces snowy and cold environments to the legendary game Battlefield 2.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
RSS feed Report content Vienna - First Sketches (view original)
Vienna - First Sketches
embed
share
view previous next
Share Image
Share on Facebook Tweet Email a friend
Embed Image
Post comment Comments
mickLMZR
mickLMZR

This looks to be one heck of a map!

Reply Good karma Bad karma+6 votes
Survive9
Survive9

dude you have no idea

Reply Good karma Bad karma+4 votes
Turkish007
Turkish007

Daaamn, this looks SMOKIN' HOT! Cant wait to see more.

Reply Good karma Bad karma+3 votes
JONES™
JONES™

HOLY ****! awsome work, this is truly amazing, im from austria and i would like to know if this is a fictional area of vienna or existing one?

Reply Good karma Bad karma+4 votes
Dementium4ever Author
Dementium4ever

Thank you Jones :)

It's a mix of both. The Skyscrapers that are in the foreground of the other picture is Uno City, and it will quite look like the real Uno City (http://diepresse.com/images/uploads/4/2/9/619561/kreiskys_coup_ndash_johann_uno20101217205021.jpg)

The Donau river with its islands are also to be found in the game, aswell as other famous locations, like the Donautower, the
Gasometres and the Karlschurch.

Obviously, as a single developer, I can hardly make a detailed representation of all the streets and houses. So the parts in between those famous locations are fictional, even though all the 3DS models in the map, have a real-life counterparts that can be found in Vienna :)

Reply Good karma+4 votes
Post a comment

You are not logged in, your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

We're not dead yet!

Even though there wasn't any content update for a long long time now, we're back with a new map :)

On those screenshots, you can see an Ambient-Occlusion render of the new map: Vienna

Due to the sheer size and complexity of the map, the development will take longer than the other ones. At the current stage, I'm creating all the necessary 3D-Models, and bring them together in 3DSMax. Once that's done, I'll put all the 3D-models in the Bf2Editor, and add the gameplay elements.

I hope I could raise your interest a bit, thank you guys for your ongoing support in the last months :)

Details
Date
Size
1920×1080
Options
URL
Embed
Embed Thumb
Share
Feed
RSS feed