Beyond Reach is a DLC sized mod that takes place in the east of High Rock, commonly known as The Reach. You will experience a story of intrigue, conspiracies sowed by both men and gods, and the struggles of those in the most squalid situations. Exploration is a key feature of this mod, with multiple shortcuts and unlikely routes making your trek across the region more exhilarating, yet more dangerous. Quality voice acting and an engrossing Main Quest will have you immersed in the harrowing story of a downtrodden land and people.

RSS Reviews
10

Jblade35 says

May contain spoilers Agree Disagree

(Reposting this from the Nexus)

Just finished this, a phenomenal piece of work! The story was incredibly dark but didn't feel gratuitous or edgy for the sake of it - it's interesting to play a quest where being a hero is significantly harder than it seems. It makes a change from the vanilla game and most other mods where the DB is the lone hero who rights every possible wrong in the land. I don't want to spoil anything of the main quest since it needs to be played, but it kept me hooked all the way to the end.

I also can't get over how huge the world is; every dungeon is interesting to explore and some of them keep spiralling out in interesting ways (and seeing the Adamantium Tower in the distance even if it was too far away to visit was extremely cool) The different factions are basically the original Skyrim groups pumped up on steroids and what they should of been in the base game. The Witchmen are terrifying especially, and are what the Forsworn should of been (Rather than basically hippies who apart from the odd Haggraven and Briarheart don't get up to much occult stuff) I don't want to spoil too much but the Scuttling Void (which I'll only mention because there's pictures on the images tab already) was just horrifying but still well realised. What raised it above just gore for gore's sake was that everything there felt like it had a greater purpose or was saying something rather than just 'here's some giant bloody corpses'

only real issue is that the mod's not finished (voice acting wise at least) and could do with a bit of polish (mainly the far borders of the map, which feel a little sparse compared to the centre) but it's most definitely worth playing and experiencing now. Just don't go into the Reach expecting to walk out a big damn hero (I'm reminded of Spec Ops the Line which I also loved)

8

Manchester1775 says

Agree Disagree

It's a pretty well representation of the Reach. I've been waiting my entire Elder Scroll life on a map based on High Rock.
Good job man, I'm using this mod for every playthrough! I hope you expand this mod further more.

9

JperDRenegade says

10

TotalWarFanatic says

5

arons2015 says

10

texclint says

9

AlexMars25 says

10

Tallestdavid says