The Better Lutes Series attempts to add realism and usability to the Morrowind game world by adding in playable lutes. Four different Concepts have been released so far. One is the concept of random songs being played for Gold when you decide to play a song. Another is the same as the first, only with Magic effects being used as reward. The third is having a list of playable songs being shown, allowing the player to select the song he/she wants to play. The fourth concept is to allow the player to equip the lute, ready it, and play individual notes or Chords to construct his/her own song. All four concepts have been released and are fully playable.
This Mod Lets the Player Play a lute by using the Insert, Home, Page Up, Delete, End, and Page down keys to play notes, and the arrow keys to play chords (G, C, Em, D).
*Lute of MWSE* Thrown Together by Xargoth with about 99% of the scripting done by Jac Email: firstname.lastname@example.org Website: xargothmods.webs.com =NFORMATION= This adds a single lute to Six Fishes in Ebonheart. When you get it, equip and draw.Once drawn, press the insert-pagedown keys on the keyboard to play individual notes and press the arrow keys to play chords. Click with it drawn to bash it against somethingand hear sound and all. Sheathe it to stop playing, and re-equip it to play again. For you Zelda fans, the notes are the same as Zelds Ocarina of Time's Ocarina. So now you can play all of the songs from that game, in Morrowind. This is dependant on Morrowind Script Extender. *CREDITS* Jac for showing me the basic Script shell I needed for me to use Phijama For the Lute Mesh and textures.