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Bellyache's Animal Pack DOWNLOAD MOD HERE
Hi everyone - this is my new super mod which will combine my other mods and house any new animal reskins. I will be taking down my other mods very soon. I will update those mods one last time with the newest textures, but this will be their new home from now on.
This animal pack provides new and modified textures for wildlife and domesticated animals in the game. Most of my animals have multiple skin colors to choose from. I do a lot of talking from here on out... but nothing shows you textures better than images. Check them out! I'm sorry some of the screenies are jumbled... I named them alphabetically and uploaded them in order... I have no idea what happened.
When the Construction Set comes out, we can add animal variations in the world. But for now, you have to choose a skin you like for each animal.
Minor update: new rabbit skin, darker dapple grey horse, fixed dark patch of fur under palomino horse tail
So far we have: chicken, dog, elk, caribou, fox, goat, highland cow, horse, mudcrab, rabbit, and wolf.
I'll run through a list of major changes to each animal:
Chicken - higher resolution, 4 colors (black, white, brown, bicolor), new normal map
Dog - very little editing, removed white belly and provided 5 solid color choices (light brown, brown, dark brown, dark grey, white)
Elk - removed shaggy hair on face, new normal map
Caribou - removed shaggy hair on face, new normal map (also modified white stag skin)
Fox - higher resolution, 3 colors (red, silver, and arctic), arctic is included in the red and silver files because arctic foxes are their own entity
Goat - shaggy and non-shaggy versions, in the non-shaggy version I removed most of the shaggy coat and the bell (the bell was not connected to the goat, as the hair covered up where a strap or collar would have been if one had been there), mainly cleaned up the face, 3 colors (brown, grey, white), I have not yet changed the goat pelt colors
Highland cow - new normal map so the cows look softer, 4 colors (orange, white, brown, black), there is also a painted cow that I gave the brown skin, I used Mancer's normal map for the cow and modified it slightly
Horse - higher resolution, new normal map mainly for the face to smooth out blockiness, I tried to stay true to the horses' colors and patterns for each major city
Mudcrab - higher resolution, 2 colors (default grey, muddy), also added a muddy claw for alchemy ingredient
Rabbit - higher resolution, strangely there is only one skin that is white, brown rabbits in the game are white rabbits with some sort of brown overlay applied to them
Wolf - 4 total colors, 2 colors for each wolf type (darker black, timber, light grey, white). Pelts have been recolored for each skin, new normal map, red wolf has not been modified but will be in the future
Next up: hawk, skeever, bear, saber cat, charus, horker
Giant spiders are totally awesome and I don't think they need any editing. I will, however, probably provide recolors or ones with various patterns.
Any mods that replace or modify the same textures or normal maps will obviously conflict. The last mod you install will overwrite your previous files.
I understand that some of you might use Fhaarkas Softer Animal Fur. You can go ahead and try his normal maps with my textures, but I wouldn't replace the elk/caribou or highland cattle normal maps. The edits I made are significant enough that it might look weird.
Thanks to Mancer for letting me use one of his normal maps!