Are you bored of playing the same generic vanilla mods over and over again? Are you tired of hearing the same "Mein Leben!" after each kill? Are you fed up with seeing the same grey stone textures that you have seen over the years in most mods? If your answer to these questions was yes, then what the hell are you doing here? Get out already! Now to the rest of you who stayed here and are still interested, welcome to "Being John Blazkowicz"!
So what is "Being John Blazkowicz"?
This is a brand new SDL mod for Wolfenstein 3D with 30 levels to play through, 4 of which are secret levels. It maintains the vanilla feel while still having some new features such as:
- increased ammo limit
- a new deadly boss (Cyborg Soldat) replacing dr. Schabbs
- custom soundtracks composed by me (new ones and old ones that have been used in previous mods of mine)
- new textures to go along with the original ones
- pick up messages
Why is it "Being John Blazkowicz"?
There's no real story to this mod, it's just another generic Wolf3D map set. It doesn't pretend to be anything else. The title is just a silly reference but it's explained more in the in-game manual.
If you decide to try this for yourself, make sure to read the included "credits" text file to see all the people who helped me in one way or another in making this mod become a reality.
If you enjoy playing the same vanilla-like mods over and over again, then don't go any further. Stop right here, take a look at these pics, and then decide if you are willing to sacrifice your sanity to give this mod a try.
Plenty of enemies are waiting for you to poke your head out of the corners.
There is plenty of ammunition to deal with them too.
Sometimes these enemies are just not enough to take you out.
"Being John Blazkowicz" is a brand new and mostly vanilla SDL mod for Wolfenstein 3D with 30 levels (4 of which are secret levels) to play through with...
what a great set of levels, genuinely. you really know the game in-depth and what makes the action tick. the soundtrack is a real earworm too, lots of the songs got stuck in my head after playing. the ost pulls some of the disparate mapping types together. not that there’s a whole lot of difference between a line of sight map and a room-to-room spray and pray map lol, but I appreciated how maps stuck to their encounter types for the most part. with my skill level, the only downside is that the maps were really hard and would be exhausting to finish sometimes, but I just needed to get good.
Hey Orka, brilliant work as always. I'm working through this, Fourth Encounter, and Unwanted at the moment. You're definitely one of my favorite modders. The only one I've beaten is Operation Nazi Slayer, so far, in 2020 but I didn't play for a few years and decided to pick it back up. Any new projects in the works?
Oh, hey, sorry for the late answer, but yeah, I do have a new mod actually. It's nearly finished and it's also gonna be a standalone SDL mod. Thank you for playing my other mods. In the meantime if you haven't played it yet I suggest trying out "Oldfartenstein 3D" as well. It's kind of a unique mod.
Awesome. Can not wait. You really do have some of my favorite mods. Any chance of an ecwolf version also? Only reason is I like a minimap and I'm not sure how on sdl. This is a hard one. I'll check out oldfartenstein I did play it but not for long so I will have to give it a go.
Nope. No ECWolf version.
Good stuff. I really like the new pistol sound.