Development:FromplanetEarth(Ukraine). Storyline: A team of researchers found an interesting find - abandoned ship in a crater on the byway planet. Now need penetrate inside and find out its origin. But the task is complicated by constant fighting in orbit. Ship also poses riddles ... hidden inside something else, not from the the human world. What planned in modification: - New location (planet); - New npc (because sci-fi world); - More weapons and accessories; - New (and a lot of) items, props, textures and sounds. We need help with: - Create 3d models (for now need only one exclusive character); - All another support (for fast work on gamemode).

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Borovos
Borovos - - 816 comments

I don't know what is your objective about poly count by map & map size, but I think you can easily add more relief and poly+smooth.
Do you plan to add a crater caused by the impact of this nice space craft?

I don't know if you plan to add trees and bushes on your planets. But you can use a lot of rocks object for sure.

And if you're not using grass details object, perhaps can you create your own litlle rocks (as old rawdata/object/detail/det_asf1 to det_asf8.object).
It can improve quickly your level and cut the repetition of terrain uv map (with the addition of good terrain/textures and shaders).

Upload.wikimedia.org

I don't know how many levels you planned to do. But there is a lot of inspiration in SciFi books. In old books (Dune series imo) or new ones.

I'm thinking about a new book from a french guy with this concept: the planet is as Dune, a full desert, but there is few storm and water fall down in crevasses to generate high density tropical forests.
Something like this (desert on the top, and forest in the crevasse) Mongabay.com
The rock stop the sun/star light rays. And the life is able to survive and prosper at the button of wells.
Biblelieux.com

Edit: sorry for this long post, but as you show a desert, you can too use a edited thermal anomaly zone (perhaps with a day/night cycle). Like this, the player need a specific stuff to survive on arid planet.

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FromplanetEarth Author
FromplanetEarth - - 24 comments

This map - is the test sizes and textures. I plan to add a lot of detail: rocks, debris, settlement. Still a lot of work.

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