Beautiful Doom is the grandfather of total enhancement mods. First released back in 2008 this mod aims to improve each and every single object in Doom, making them smoother, more impressive visually and having better sounds while retaining the original Doom gameplay. However, for those, who like to spice things up there are 3 weapon sets to choose from and a number of features to tweak!

Description

*** CHANGE: now GZDoom 2.1.1 or ZDoom 2.8.1 are required (earlier versions won't work). Zandronum 3.0 is still fine. *** FIXED - IMPORTANT: gibs used to block teleporting monsters. Now with +ALWAYSTELEFRAG flag they don't. - Hell Knight doesn't show Baron of Hell sprites in one of his resurrection animations. *** IMPROVED - Vanilla Supershotgun's reload animation is more similar to the classic one (you put in both rounds simultaneously)

Preview
Beautiful Doom 6.1.0.2
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Blackmore1014
Blackmore1014 - - 1,210 comments

Thank you so much! =)
And reload SSG makes me so happy).

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AnKeburu
AnKeburu - - 166 comments

Any chance to add Brightmaps for monsters, stuff, corpses, decorations, etc. In the future? and make the new deaths more smooth

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KOgames33
KOgames33 - - 7 comments

Great mod! Glad I downloaded it.

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Guest
Guest - - 689,486 comments

Great mod, thanx

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Zapzop
Zapzop - - 171 comments

Great update!

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Blackmore1014
Blackmore1014 - - 1,210 comments

Little notice from me. All works at GZDoom 1.8.10).

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Blackmore1014
Blackmore1014 - - 1,210 comments

Right now play Ultimate Doom at Nightmare. It's awesome... and HELL!) Your mod make me so happy. How long I wanted this).

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DivinusPrime
DivinusPrime - - 59 comments

It's not working for me. Nothings changed

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DivinusPrime
DivinusPrime - - 59 comments

Nevermind it's working, it's effecting HRTXC Visor WAD though :/ Now it's being really glitchy. Wait a minute...I'm using GZDOOM 2.2.0. Will you update your WAD to be compatible to GZDOOM 2.2.0? I'd appreciate it

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DoomooD
DoomooD - - 4 comments

It would be perfect if this included brightmaps for monsters

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