What if the Cylons hadn't been able to hack into the Colonial defence network? What if instead of shutting down all the Battlestars with the push of a button they had instead had to fight their way through the layers of defences that had been built up over forty years of uneasy peace. This mod aims to allow you to find out for yourself. Take command of the mighty Colonial fleet or the colossal Cylon armada and fight for the Twelve Colonies!

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mighty_moose416 Author
mighty_moose416 - - 501 comments

Minerva/Pleiades class.

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Lukas9695
Lukas9695 - - 50 comments

well, i think the changelog will be the longest ever :D

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Atarisulfur
Atarisulfur - - 6 comments

This Model will take me quiet some time to make it work properly in Alamo and it will need a lot of decimation of the Vertics and Polygons so I am pretty sure it wont affect the next change-log.
Greetz Atarisulfur

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mapayne
mapayne - - 621 comments

Whilst this is a nice detailed model, remember that this is for an RTS game. detail isn't necessary. Gameplay mechanics are. This should really be rebuilt completely.

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mighty_moose416 Author
mighty_moose416 - - 501 comments

It is, this is just an early pic. As Atari says above the model is in the process of having all superfluous details stripped to bring it down from nearly 3 million polygons to something workable in Alamo.

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Guest
Guest - - 690,740 comments

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Atarisulfur
Atarisulfur - - 6 comments

I agree decimating this is just a shame a recreation might be a better approach.

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CT-1119
CT-1119 - - 90 comments

Ah, the Minerva/Pleiades class battlestar, successor to the Jupiter class and the predecessor to the Mercury Class. I think these will end up mass produced alongside the Jupiters when the Second Cylon War breaks out.... This is gonna be good.

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Description

Here are some screenshots of models that are in progress at the moment. You can check out the build discussion here on the Discord
These units should get integrated into the mod over the coming weeks. Discord.gg