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Well I know some of you may have thought that our mod was dead but we are far from it! We have plenty of renders to keep you busy. But before I show those I'd like to inform everyone that we have changed the mod from being on the BF:V engine to being on the BF1942 engine. We feel that it suits us better. Well here are the models we have skinned and ready to be put in game. The current being worked on version will have the Zion ships, APUs (armored personal unit) mounted gatling guns, and a new type of player model that will be a machine. The time this takes place is after the Smith problem and the two worlds are at peace, although there would be no point to this mod if there was peace. Something has gone wrong and the program known as Smith has been recovered, and now he has completely infected the machines and Zion has barely recovered from the last great battle. With few APUs remaining and only two ships operational the people of Zion are in for a fight. A few maps will include the real world in its true grime glory of darkness, the Matrix world not really recovered from Smith, and the grand map of this mod the city of Zion, which will be cut into three sections-The docks, The residential area, and the cave church. We are always looking for support, if you can code, skin, animate, or anything like that than feel free to apply in our apply section

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Well I know some of you may have thought that our mod was dead but we are far from it! We have plenty of renders to keep you busy. But before I show those I'd like to inform everyone that we have changed the mod from being on the BF:V engine to being on the BF1942 engine. We feel that it suits us better. Well here are the models we have skinned and ready to be put in game. The current being worked on version will have the Zion ships, APUs (armored personal unit) mounted gatling guns, and a new type of player model that will be a machine. We will soon be moving to beta, just as soon as we get some code issues taken care of.

Our site-http://www.bfz.bfworld.net/

Updates
-Zion Ships
-APU
-Mounted chain gun
-Chain gun
-Main Tank
-Artillery Tank
-Ammo Cart
-New player model
-And more to come!

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Post comment Comments  (0 - 10 of 12)
jimbo22
jimbo22 - - 78 comments

any idea on a date when it will be finished

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paulbabbitt
paulbabbitt - - 8 comments

this is probably dead... its been here for ever...

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MatrixDude Creator
MatrixDude - - 13 comments

We have alot done right now but we're gonna go offline for awhile until BF2 starts up or i can find more ppl.

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Merdinoms13
Merdinoms13 - - 12 comments

stop bothering these guy with BF2, i mean come on if we wanted to make the mods for battlefield2, i think they wouldn't be workin on this, also newer is NOT always preffered, counter-strike source has 31000 players, but counter-strike has more than triple, around 106000, so please stop whining about BF2.

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MatrixDude Creator
MatrixDude - - 13 comments

We are almost done making the models so now we're moving into the code and skinning stage, please post here or on the apply section of BFZ site if you can do either!

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SleepingDaemon
SleepingDaemon - - 96 comments

interesting, never thought about battling each other out of the matrix. Really smart, which brings something new for a change. Good job guys!

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MatrixDude Creator
MatrixDude - - 13 comments

Yes im going to see how hard it is to use the new stuff but more than likely we're going to move to BF:2 Since most of our stuff will require great detail and more abilities.

Beta est. a month ;)

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briguy992
briguy992 - - 128 comments

With the BF2 version, you could have much more detailed models, more realistic physics, and you will have a much larger fan base... They are releasing the editor before the game is released, so you can start porting models from BF1942 to BF2... They said that BF2 will be much easier to mod (have you seen any of those community updates?)

I say if you guys are close, maybe release an alpha/beta and prototype it on BF1942, and then when BF2 is out, you have a lot of that work done already, you have weapon damage settings tweaked, etc etc... It will mean you will be much faster at getting out the door for the BF2 mod scene.

Neat mod.

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tsskamikaze
tsskamikaze - - 2 comments

Looks like a kool mod... I'll be watchin this one... ;)

BTW, nice screenshots :thumbup:

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MatrixDude Creator
MatrixDude - - 13 comments

we're thinking about it, since it could handle more, but for now we're going to see how the bf42 version does!

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