Hi all! We, the Back2Fronts mod team, are proudly announcing the Back2Fronts Mod for Call Of Duty 2. The mod wants to bring much more intense, realistic and full battle experience. We want to achieve this by giving the player more options and more diversity. Mod will be separated into SP and MP part and those parts will also be released separately.

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Media RSS Feed Report media CoD2 El Alamein map correction (view original)
CoD2 El Alamein map correction
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MCh2207Cz Author
MCh2207Cz Oct 29 2013, 7:06pm says:

btw, if anyone of you remember some errors in original cod2 maps, don't be afraid to write/PM me. Maybe you find something that could be corrected too :)

+3 votes   reply to comment
Maytckis
Maytckis Oct 29 2013, 7:40pm replied:

There is a classic, where after you destroy the 155 mm guns in "Point du hoc" you can see Two Pvt.Braeburn waiting for you on the road

+3 votes     reply to comment
MCh2207Cz Author
MCh2207Cz Oct 30 2013, 12:32pm replied:

Send me a PM with this error. I need to know exactly when (after which objective) and where (screenshots with the exact location of the 2 Braeburns).

But I have a feeling that correcting this will be a problem...

+2 votes   reply to comment
PGT_Hubbard
PGT_Hubbard Oct 29 2013, 8:01pm says:

This isn't an error, rather a suggestion for something that makes more sense. In one of the North Africa maps (totally spacing on what it's called), Crusaders roll down the street as a form of support. It would make a lot more sense if these tanks were Matildas I think.

+1 vote     reply to comment
NSF001
NSF001 Oct 29 2013, 9:02pm replied:

True,definitely need Matildas.

+1 vote     reply to comment
Simcardo
Simcardo Oct 30 2013, 6:34am replied:

Will be much harder to put the matildas in game to not replace the crusaders, tho map-hacking might make another opportunity?

+2 votes     reply to comment
MCh2207Cz Author
MCh2207Cz Oct 30 2013, 12:35pm replied:

I don't have a Matilda tank model and I don't plan to make one. So that pretty much solves this topic.

@Simcardo
It is possible to add new vehicles (I did that with the Panzer IV and british QF6 artillery). Extensive map-hacking and scripting is involded to do it though.

+2 votes   reply to comment
Woozle
Woozle Oct 29 2013, 8:24pm says:

I think the fact that the "Big scary" german tanks in the Africa missions are actually Panzer IIs, should be changed, perhaps Panzer IV F2s.

+1 vote     reply to comment
Vassili_Tzaisev
Vassili_Tzaisev Oct 29 2013, 11:03pm replied:

They will be changed, though not completely. You will se both Panzer II and (mostly) Panzer IV, and even some Tiger in the last missions.

+2 votes     reply to comment
PGT_Hubbard
PGT_Hubbard Oct 30 2013, 3:32am replied:

In the downloads section, there's a try-out for the new Panzer IV models, and includes changing the Panzer II's into the IV F2/G in North Africa. Makes a lot more sense, and looks great too.

+2 votes     reply to comment
MCh2207Cz Author
MCh2207Cz Oct 30 2013, 12:29pm replied:

As Vassili said, this was already done. In both tank ride missions there will be all 3 major German tanks - PanzerII, IV and Tiger. Plus random spawns of anti-tank infantry (which is pretty deadly btw)

+1 vote   reply to comment
Vassili_Tzaisev
Vassili_Tzaisev Oct 29 2013, 11:05pm says:

Lol, I have never noticed this!

By the way, in the Rusian mission in which you must advance towards the town hall, there is a destroyed Tiger tank, but they were not in Stalingrad, so perhaps you could replaced with a destroyed Panzer IV.

+3 votes     reply to comment
MCh2207Cz Author
MCh2207Cz Oct 30 2013, 4:50pm replied:

Thanks for the info Nicolas! I changed it into the Panzer IV:
Moddb.com

+1 vote   reply to comment
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Description

The El Alamein map contained the Normandy Sherman tankmodel which is of course incorrect since the map takes place in Africa :D I did some map 'hacking' in order to correct this problem. Thanks to Maytckis for pointing this out.

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Oct 29th, 2013
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