Back to the Future: Hill Valley is a full conversion mod for Grand Theft Auto: Vice City. Back to the Future: Hill Valley will be based on the Back to the Future Trilogy, allowing the player to re-enact all the great moments from the films. While some parts of the story are stretched to make it more enjoyable, we are determined not to stray too far from the original story-line. The people behind this mod want the community to relive the movies and have as much fun in the process as possible. With the outstanding game play of the Sandbox hit, Grand Theft Auto: Vice City, in combination with one of the best movies of all time, Back to the Future, this mod is sure to bring countless hours of fun to anybody who enjoyed the movies.

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Bugs (Mods : Back to the Future: Hill Valley : Forum : Bugs : Bugs) Locked
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Feb 24 2007, 7:24am Anchor

Sure a lot of work to do... For example KITT doesn't reply after an hour or so, DeLoreans make other cars dissapear, and could youplease do something about, emmmm, I sometimes fly up to the sky (textures even dissapear) and jump out. I'm OK! Only 15 percent of armor is off! What is the meaning of saving Clara? And why should Doc save Marty, when he jumps from the clock tower(Biffco). Or why Marty should worry about Doc falling down from the REAL clock tower?

Feb 24 2007, 9:39pm Anchor

textures disappear because it's going to lod models, nothing can be done about it. The jumping thing is another gta thing, so nothing can be done about that either.

What do you mean by kitt not replying?

Feb 25 2007, 7:37am Anchor

what he means is that if you use kitt for a hour or somthing then you cant call him to come to you

Feb 27 2007, 1:36am Anchor

KITT doesn't reply to your TAB calling. Then, if you get him by CAPSLOCK+SHIFT, he's destructible. Well sometimes that happens.

Feb 27 2007, 1:50am Anchor

oh, i forgot about the capslock+shift. Shoulda tooken that one out, lol.
I'll look into the tab calling

Mar 2 2007, 4:38am Anchor

Also remembered, DeLoreans stop asking for fuel after 2 hours or so (Happened a few times.

Mar 6 2007, 3:02pm Anchor

hey guys i dunno if this should happen but i go to my gta vice city folder and uncheck read only but when i exit properties and reopen it read only checks itseltf again

Mar 6 2007, 7:24pm Anchor

Why Does My Part 1 And 3 Deloreans Dont time travel?????

Mar 6 2007, 7:29pm Anchor

I don't know, they time travel for everyone else. Try reinstalling.

Mar 6 2007, 7:40pm Anchor

The MOD OR The Game?

Mar 6 2007, 7:45pm Anchor

your choice

Mar 6 2007, 8:06pm Anchor

I reinstalled the mod but still nothing the sparks dont come out but i hear the sounds like when the delorean is speeding really fast with the time cercuts not on

Mar 6 2007, 8:28pm Anchor

i don't know. I personally never heard of that problem and there is no reason that bttf1 and 3 don't work if bttf2 does. They all use the same code. So, can't help ya.

Mar 7 2007, 1:28pm Anchor

ban12345678910, have you installed any particle mods? That may explain everything, don't you think so, DeLorean?

Mar 7 2007, 6:51pm Anchor

Can I Find A gta3.img Download Like A Spare So I Can Fix My Game
Or Somthing Like That

Mar 7 2007, 6:57pm Anchor

Or What IF Some One Give me there email and they email me a backup gta3.img please hrlp me!!! my email is

Mar 7 2007, 8:41pm This post has been deleted.
Mar 7 2007, 8:50pm Anchor

redownload. gta3.img has nothing to do with time travel.

Mar 7 2007, 9:04pm Anchor

No Like a gta3.img that dosent have any modifacations installed and then i could re-download the mod so everything works fine

Mar 7 2007, 9:40pm Anchor

Sorry. It's too big. And it's illegal that way. Get your own cd.

Mar 8 2007, 11:35am This post has been deleted.
Mar 10 2007, 1:29am Anchor

Wait A Tic.....You Konw That Button You Have To Prees And Hold To Keep The Part 2 Delorean To Keep It From Flying Do You HAve To hold that down when you time travel with the part 1 and 3 deloreans

Mar 12 2007, 12:36am Anchor

When You Go To The Top Of The Thunder Dome With A Flying DMC And Re-spawn The 3 DMC' and pick one that cant fly and activate the time cercets and drive off the roof you time travel up-side down

Mar 12 2007, 12:43am Anchor

ban12345678910 wrote:When You Go To The Top Of The Thunder Dome With A Flying DMC And Re-spawn The 3 DMC' and pick one that cant fly and activate the time cercets and drive off the roof you time travel up-side down

And? You're basically going 88 mph, just not on-road.

Mar 12 2007, 12:51am Anchor

with rc you can push a delo off a building and it will time travel as long as the time circuits are on

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