Work for yourself as a free stalker or make some raids with the bandits. Go to duty and set the world free from the zone. Fight with freedom against the duty faction or go to the great swamps and search for clear sky, but maybe you never come back from there. Explore the old laboratory`s, maybe you find some interesting things that you can sell to the barman in the "100 Rads" bar or the scientists in yantar.

Für die deutschen Stalker unter euch, kann ich noch unseren Entwicklungsthread empfehlen!
Hier gibt es des Öfteren neuer Bilder, Ideen und auch Anfragen an die Community.

Computerbase.de

And some explanation for our English speaking stalkers:

The link above points to our dev thread in a german forum.
It contains several more screenshots/videos, ideas and so on.
Even id you not able to understand everything there, it might give you an idea where this mod leads and what is maybe be planed.

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Blog RSS Feed Report abuse Latest News: New reward system

5 comments by Das_P0m on Feb 27th, 2015

So what will our reward system do? It will let you choose between items, based on your rank and your choice. At first you have to choose between:

first aid
ammo
money

First aid and ammo will offer you choices based on your rank. Rookie will have access to 'normal' red medkits, bandages and antirad. If the actors rank is higher, lets say stalker, the army medkit will show up too.
The ammo section is quite similar. There will be a 'always' section and three (maybe more) sections for ranks, with a choice of two ammo types.

The money will be random. You will have a 80% chance of getting the 'normal' reward, 15% chance for getting less money than the 'normal' reward and 5% for getting bigger reward than 'normal'.

Sometimes quests will be split in parts, lets say four parts.
At some points in the mod, the NPC will ask you, if you like to have the reward or 'save up for later'.
He will ask this question after every quest, so the actor can sum it up to 3 points at the end.

This means there will be three rewards, based on your choices before.
Maybe you managed to survive all quests and you got three points, then your reward might be a unique item, which you can get only this way.

This makes the rewards more dynamic and most of all: useful!

I hope you can get an idea of what is planed and even more, you maybe like it too. :)

Update:

Ok... since we both are to lazy and the saveup system is quite complex (but working ;)) we decided to let it out. But the normal system is active by now. Rank based rewards with choises like explained above are useable from now on. Some older missions will get an update to use the system, all other new mission can easily access it.

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upgraded AK74

upgraded AK74

Nov 5, 2012 Weapons Model 11 comments

improved Ak74, upgraded to caliber 9x39mm. I edit the vanilla Ak74 mesh and replace the standard Magazin, with a OC-14 Magazin. I edit only the Mesh...

Post comment Comments  (0 - 10 of 113)
Drag0
Drag0 Apr 19 2015, 8:46am says:

I was waiting for a free-play mod for stalker like... FOREVER. I hope this goes well. If you require any extra testers, I would be happy to assist.

0 votes     reply to comment
Das_P0m Creator
Das_P0m Apr 19 2015, 9:52am replied:

Tester will never be a problem. If someone is really welcome then it would be a person for converting/fixing maps^^

+1 vote   reply to comment
Kovolsky
Kovolsky Apr 16 2015, 6:47pm says:

Don't notice how much time it needs!…just do a perfect job and change the game into a new one…new locations,new npc models,new weapon skins,…

+1 vote     reply to comment
TheXenus Creator
TheXenus Apr 17 2015, 2:29am replied:

Nothing will be like in the vanilla. All things will be changed and we aim to bring a unique gameplay feeling.

+2 votes   reply to comment
kakashi420
kakashi420 Apr 16 2015, 7:14am says:

just out of curiosity why did you choose to use Clear Sky? not saying your not doing a good job ( far from it) but why this game and not Call of Prypiat? no matter tracking and looking forward to what you have in-store.

+1 vote     reply to comment
Das_P0m Creator
Das_P0m Apr 18 2015, 2:55pm replied:

And lets also mention that the most negative points from vanilla CS won't be present anymore, due to the fact the the story line is gone, with all its ups and downs and so a lot of other problems which had appeared in the game will be gone. And its still a shame, that CS was never good supported with mods. Because mods like the OGSM are a good prove that it is possible.

+1 vote   reply to comment
TheXenus Creator
TheXenus Apr 17 2015, 2:27am replied:

Its esay, i dont like Call of Pripyat ^^
And as i know, there is no other such a Mod like ours for Clear Sky. We want to bring our own atmosphere with some good old ShoC atmosphere.

+2 votes   reply to comment
Asenka
Asenka Apr 11 2015, 8:44pm says:

hey Chef was macht die mod ? ich hoff ihr kommt vorran, da wird man ja ganz kirre beim lesen :D anders gesagt: ich will's Spielen :D

+2 votes     reply to comment
Das_P0m Creator
Das_P0m Apr 12 2015, 4:37am replied:

You want to play the mod? Well... this will take some time, dude. We got a nice set of levels and some npc's which are planed a new here and there and some new missions. Weapeons are quite done, artifacts must be reworked and balanced. So atm its quite boring, becuase the rework of the AI starts by now. Every level will be pulled empty from squads and then we will rewirte the logic of the squads, so there will be way more action in the zone as before. And with 'starts by now' means I will start with the first level today. And this has to be done for more then >10 levels.

So yeah... it will take a loooong time until we reach a release status. We are doing something here, which wasn't developed for clear sky in all the years. So we have to start from the beginning to fill the zone.

This is not a simple graphic modification with some new weapons. Our goals are quite more bigger. If I'm done with the swamp, which will be the first level to be tested with our new plans, I will upload a video to show you guys what is planed and what is working.

+3 votes   reply to comment
lumbyman
lumbyman Apr 2 2015, 6:10pm says:

Are there any plans or ideas to with arsenal overhaul or another weapons mod or are you planning to do all the weapons and such yourself?

+1 vote     reply to comment
Das_P0m Creator
Das_P0m Apr 3 2015, 11:16am replied:

feature section will help:

75 new weapons
46 new outfits

And much more stuff. ;)

+2 votes   reply to comment
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