Original Fudge pack release to 1.1:
-New difficulty levels: Nightmare Mode and Really Fucking Hard!-Added the school area to the map
-Reinstated some of the "T-shirt Hell" t-shirts and some other skins that were disabled for the fudge pack retail
-Removed "Multiplayer" option from main menu
-Removed the option to play the original Postal 2 or Apocalypse Weekend from the main menu (compatibility issues with the new difficulty levels)
-Randomized the way the game generates bystanders -- it should look different from game-to-game now
-Lowered the chance of bystanders receiving certain props
-New "antibullet" cheat; works the exact opposite of "bullettime" (speeds up everyone else instead of slowing them)
-New "goodies" cheat; draws pickups on radar (incomplete)
-Aesthetic changes to the school map
-Fixed trajectory of flame thrower
-Added some other changes that should make the game a bit more interesting...
1.1 to 1.2
-Added WideScreen support to the main menu
1.2 to 1.3
-Added back in the 'Motherboard' mission . Go find Kamek on Monday in the Queen Estates map to activate it-Assigned F key to 'Quick Map'-Replaced the Fudge Pack splash screen with original POSTAL 2 splash screen-Lower the amount of Particles in the start up map for better performance
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