When Apocalypse Weekend was released as the add-on for Postal 2, it added the new Boomerang Machete, Sledgehammer, and Scythe. Unfortunately, the major complaint about AW was that the "free-roam" element from Postal 2 was gone. Not only could you not roam freely in AW, but you couldn't take these new weapons back to the original Postal 2 levels, either. AWP changes all that. AWP is an enhanced version of the original Postal 2 game and combines it with the AW expansion pack weapons and levels, plus tons of extra bonuses to make the ultimate Postal 2 experience. AWP adds tons of new features to the normal Postal 2 and AW games: Use AW's weapons and gameplay in the original Postal 2 levels New custom weapons, plus weapons from the hit mods Eternal Damnation and Improved "behind the scenes" game handling to (hopefully) reduce crashes Brand-new cheats, such as unlimited dog helpers and police-hating bystanders Destroyable doors for quick shortcuts More blood, guts,...
* Please click 'Read more' for install instructions * Postal 2: A Week In Paradise (AWP) version 1.3. This includes all previous fixes and also widescreen support. If you have ever downloaded a previous version of AW7 or AWP, please start again with this base download. All future patches will assume you have this installed. AWP requires the Apocalypse Weekend expansion pack (included with the Desura release) This is NOT set up to work with Linux or Mac currently, this will come at a later date. Please click 'Read more' for install instructions >
Failed to enter Entry: Can't find file for package 'MPfx'
History: UGameEngine::Init <- InitEngine
i get this when i try to start the AWP.exe, what should i do?
You probably don't have Share the Pain, judging by the "MP" prefix. Try getting that (or just buying the Steam version of Postal 2) and then run it.
I got this, Failed to enter AW7_startup.***: Can't find file for package 'awpeoplestatic'
History: UGameEngine::Init <- InitEngine
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What version of Postal 2 are you running?
how do you install this into a steam version of postal 2?
I'd imagine it installs the same way as it installs on normal Postal 2 with Apocalypse Weekend.
I downloaded a free multiplayer edition of STP, how do i merge it with my regular Postal 2?
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Ah, that's an Apocalypse Weekend file. Remember you need that installed too, not just POSTAL 2.
Where the hell is the "patch" for this mod? Can't find it anywhere on the internet
Failed to enter Entry: Can't find file for package 'Zo_Skies'
History: UGameEngine::Init <- InitEngine
where do i get apocalypse weekend a direct link please
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how do i download into the steam version of postal 2? by the way it comes with apocolypse weekend....
You buy it in the steam store and go to it in your library. Aftr that, click on Postal 2 and to the right is a window with information about the game. Click "install", the game will begin installing. Of course, you have to wait for it to install first, then click play.
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Will this work on the Steam version of Postal 2 Complete?
"Failed to enter AW7_startup.***: Can't find file for package 'awpeoplestatic'
History: UGameEngine::Init <- InitEngine"
Can someone please help? I bought Postal 2 from Steam so all the files should be there.
I have the same problem
me too :D
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there is no folder called AWp in my folder zip thing
Really nigga :v
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Can I get this to work on linux---> running the LINUX version of steam, not wine?
I can't get it to run with the GOG.com version.
The AWP. exe in the AWP Folder doesn't find the "window.dll" (win7?)
Download it from here Dll-files.com and put it in the AWP Folder !
I bough Postal 2 Complete off steam, but when I install this mod, do I just run it or have to put the files in my postal 2 files?
I bought Postal 2 Complete off steam, but when I install this mod, do I just run it or have to put the files in my postal 2 files?
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I keep getting this :(
General protection fault!
History: FCollisionHash::ActorEncroachmentCheck <- FindActors <- AProjector::Attach <- AProjector::execAttachProjector <- UObject::ProcessEvent <- (BloodExplosionSplat Save9.BloodExplosionSplat49, Function BaseFX.Splat.PostBeginPlay) <- ULevel::SpawnActor <- (BloodExplosionSplat) <- UObject::ProcessEvent <- (BloodExplosionSplatMaker Save9.BloodExplosionSplatMaker49, Function BaseFX.SplatMaker.PostNetBeginPlay) <- ULevel::SpawnActor <- (BloodExplosionSplatMaker) <- UObject::ProcessEvent <- (AW7Bystanders Save9.AW7Bystanders42, Function Postal2Game.P2MoCapPawn.KImpact) <- KPerContactCB <- KTickLevelKarma <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop
Ignore this! I fixed this by lowering the amoutnt of corpses and pedestrians.
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This won't work!
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Guys please help me , got this problem:
Failed to enter Entry: Can't find file for package 'MPfx'
History: UGameEngine::Init <- InitEngine
SOrry if spam , but i dont know what to do. I have only Postal 2 and AWP Mode installed. Do i have to install something? And if i have to put the AWP folder in Postal 2 folder , what exactly shall i do? please reply.
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Hey dude when I open the WinRar file the ******* problem appears that they are infected and the computer doesn't recognize them and stops the un-raring.
Failed to enter Entry: Can't find file for package 'Zo_Skies'
History: UGameEngine::Init <- InitEngine
---------------------------------------------
HELP?
Failed to enter AW7_startup.***: Can't find file for package 'awpeoplestatic'
History: UGameEngine::Init <- InitEngine
-----------------------------------------
when i dragged everything to postal2
folder this appeared too.
i'm also using windows 7.
first try creating the folder "awp" yourself into postal2 folder and then unzip the files there, it worked for me
It keeps saying Zo_Skies
:(
Nevermind! Now it keeps saying this:
Failed to enter AW7_startup.***: Can't find file package 'awpeoplestatic'
History: UGameEngine::Init <- InitEngine
i can send you my crack files
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