When Apocalypse Weekend was released as the add-on for Postal 2, it added the new Boomerang Machete, Sledgehammer, and Scythe. Unfortunately, the major complaint about AW was that the "free-roam" element from Postal 2 was gone. Not only could you not roam freely in AW, but you couldn't take these new weapons back to the original Postal 2 levels, either. AWP changes all that. AWP is an enhanced version of the original Postal 2 game and combines it with the AW expansion pack weapons and levels, plus tons of extra bonuses to make the ultimate Postal 2 experience. AWP adds tons of new features to the normal Postal 2 and AW games: Use AW's weapons and gameplay in the original Postal 2 levels New custom weapons, plus weapons from the hit mods Eternal Damnation and Improved "behind the scenes" game handling to (hopefully) reduce crashes Brand-new cheats, such as unlimited dog helpers and police-hating bystanders Destroyable doors for quick shortcuts More blood, guts,...
* Please click 'Read more' for install instructions * Postal 2: A Week In Paradise (AWP) version 1.3. This includes all previous fixes and also widescreen support. If you have ever downloaded a previous version of AW7 or AWP, please start again with this base download. All future patches will assume you have this installed. AWP requires the Apocalypse Weekend expansion pack (included with the Desura release) This is NOT set up to work with Linux or Mac currently, this will come at a later date. Please click 'Read more' for install instructions >
How to Install:
AWP requires POSTAL 2 and the Apocalypse Weekend expansion pack (included with the Desura release)
To install, unzip the folder called 'AWP' into your C://Program files/Postal2STP folder (or wherever you have P2 Installed).
Then to run the game, navigate your way to C://Program files/Postal2STP folder/AWP/System/AWP.exe
Original Fudge pack release to 1.1:
-New difficulty levels: Nightmare Mode and Really Fucking Hard!-Added the school area to the map
-Reinstated some of the "T-shirt Hell" t-shirts and some other skins that were disabled for the fudge pack retail
-Removed "Multiplayer" option from main menu
-Removed the option to play the original Postal 2 or Apocalypse Weekend from the main menu (compatibility issues with the new difficulty levels)
-Randomized the way the game generates bystanders -- it should look different from game-to-game now
-Lowered the chance of bystanders receiving certain props
-New "antibullet" cheat; works the exact opposite of "bullettime" (speeds up everyone else instead of slowing them)
-New "goodies" cheat; draws pickups on radar (incomplete)
-Aesthetic changes to the school map
-Fixed trajectory of flame thrower
-Added some other changes that should make the game a bit more interesting...
1.1 to 1.2
-Added WideScreen support to the main menu
1.2 to 1.3
-Added back in the 'Motherboard' mission . Go find Kamek on Monday in the Queen Estates map to activate it-Assigned F key to 'Quick Map'-Replaced the Fudge Pack splash screen with original POSTAL 2 splash screen-Lower the amount of Particles in the start up map for better performance