When Apocalypse Weekend was released as the add-on for Postal 2, it added the new Boomerang Machete, Sledgehammer, and Scythe. Unfortunately, the major complaint about AW was that the "free-roam" element from Postal 2 was gone. Not only could you not roam freely in AW, but you couldn't take these new weapons back to the original Postal 2 levels, either. AWP changes all that. AWP is an enhanced version of the original Postal 2 game and combines it with the AW expansion pack weapons and levels, plus tons of extra bonuses to make the ultimate Postal 2 experience. AWP adds tons of new features to the normal Postal 2 and AW games: Use AW's weapons and gameplay in the original Postal 2 levels New custom weapons, plus weapons from the hit mods Eternal Damnation and Improved "behind the scenes" game handling to (hopefully) reduce crashes Brand-new cheats, such as unlimited dog helpers and police-hating bystanders Destroyable doors for quick shortcuts More blood, guts,...

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Drugged Out
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danidd
danidd - - 19 comments

cool is there a cheat for that and how can i make this longer?

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Lil_Dane
Lil_Dane - - 5 comments

When you cot a syringe!

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Description

And this is why you don't want to piss off
the doctors, because if you get hit with one of
these syringes, your view is skewed, you'll
stagger around drunkenly, and just have a plain
miserable time... fortunately the effects wear off
after about ten seconds.