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Awakening of the Rebellion is a Singeplay and Multiplay Mod for StarWars Empire at War. The mainfeature of AotR is a complete change of the gameplay. We tried to create the single fanctions as they are shown in the movies.

The first version of the Mod was allready released in April 2006. We changed the gameplay and added the first own new units like the Dreadnought and other ships for the Rebels and the Empire. AotR 1.1 is design to run with EaW 1.4 and has won reveral titles already.

AotR 2 will be available in summer 2007. Stay tuned for more infos soon!

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AotR 2 Battle Demo 2

AotR 2 Battle Demo 2

May 24, 2007 Movies 0 comments

Space Battle Demo 2 for AotR 2

AotR 2 Battle Demo 1

AotR 2 Battle Demo 1

May 24, 2007 Movies 0 comments

AotR 2 Space Battle Demo 1

AotR 2 Trailer

AotR 2 Trailer

May 24, 2007 Movies 0 comments

This is the official AotR 2 Trailer, introducing the three factions we will have in the release version of AotR 2

AotR 1.1

AotR 1.1

May 14, 2007 Full Version 4 comments

In "Awakening of the Rebellion" you will face a complete change of the gameplay. We created the Galaxy map as it was in the movies and books...

Post comment Comments  (0 - 10 of 38)
Gaming_Saberz Jul 2 2013, 4:39pm says:

I cant get the factions, please help!

+1 vote     reply to comment
lukeskyers May 21 2013, 6:14pm says:

i hope they get it

+2 votes     reply to comment
lukeskyers May 20 2013, 5:01pm says:

i wish the desura would put mod called star wars republic at war that repuclic if anyone watch cartoon network star wars the clone war

+1 vote     reply to comment
hottley Jun 29 2013, 3:59am replied:

there already is a mod like that with the cartoon characters in butt not available on DESURA

+1 vote     reply to comment
supman330 Mar 5 2013, 8:28pm says:

someone make a clone wars mod for regular eaw

+1 vote     reply to comment
Gamerz1172 Jun 25 2013, 7:54pm replied:

theiers one for FOC well sorta two

+1 vote     reply to comment
decanith Feb 27 2013, 1:40am says:

GRRR This is SUPER OPed! no way to produce ships then I can't even win a land battle because the units are very over powered even with the old force user guy I can't make a dent in their armor (mostly because the commandos ran right through 8 or 10 walkers around 5 aa walkers. Then to make matters worse the auto spawn switches off after about 3 spawns kinda sucky WHEN THEY ARE YOUR ONLY UNITS IN SPACE AND THEY ARE ONLY TIES!!!!!! VERY VERY NOT PLEASED

0 votes     reply to comment
masterchief4611 Feb 2 2013, 8:41am says:

i don't notice anything new with this mod...

+1 vote     reply to comment
Wookienator Feb 5 2014, 12:21pm replied:

It's finished for 1000 years now

+1 vote     reply to comment
Cuzised Oct 24 2012, 7:35am says:

there are allot of issues with the gold pack eddition, some of the buttons dont work and many of the buildings are eather non existant or gone entirely for example the light an heavy factories look like refineries but the heavy factories act like barracks and the barracks are everywhere, light factories offer upgrades but no trainable units, the starport that is added is invisable and serves no purpose at any tech level :( didnt notice any issues in space battles :)

+2 votes     reply to comment
Cocoon31 Jul 25 2013, 3:23am replied:

Yes and in the story line, the campaign acts in a weird way.
In the galactic view and play:
The space station cannot build a single ship (odd for a ship yard).
No minning facility can be build to add up for some more income.
Building do not seam to be necesary to build troops and vehicules.
Were is the officer academy?
A lot of low prices.
Could you work on that or simply make some adjusment to the compagn, please.

+1 vote     reply to comment
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Released May 24, 2007
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Real Time Strategy
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