AvP Classic Improvement Project aims to replace existing single and multi player maps of AvP classic with new and graphically updated maps and textures.With detailed geometry and simulated per pixel lighting,(with pre rendered imitation bump mapping and stencil shadows).And simulated dynamic lighting via animated textures.
work is going underway
this is an early crappy shot of the nest im building, its going to be entirely 3d, with the simulated bumpmap textures, its the best way to get good depth and give a parralax mapping affect better than a straight texture on a flat surface