Second release of the mod, filling the current map with an amount of bots based on its recommended players, very configurable to your taste. This time...
Adds a custom value of bots, based precisely on the number of recommended players for each map and on player's settings.
Basically, the main role of this mutator is to read the recommended players string on the current map, and based on that value, add a custom value of bots.
This means you can just add the mutator and play on any maps you want, and the amount of bots will be based on each map, so this way you won't have many bots on small maps, or few bots on big maps.
The formula the mutator uses to set the amount of bots is fully customisable via the mod menu.
There's also an option that tags the bots names with a custom tag (default is "(AI)", and can be changed as well), which is a good option for online servers that uses bots.
Regarding bots, you can also "silence" them, by opting to remove their voicepacks. This way, you won't have those autotaunts all the time in botmatches.
You can also define a specific number of bots for maps that you want (recommended specially for maps that doesn't have proper recommended players), for up to 30 different maps.
This specific value, if present for a map, will ignore the standard mod formula, so it can also be used to create your own "exceptions" to the rule.