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As you might know, Valve released an update for HL1 and things did not go too well. So, what now?

Posted by MrMazure on Feb 18th, 2013

It's very likely that by now you understood the modification of the Half-Life engine to be compatible with Steam for Linux did not go too well. Several mods such as SvenCoop and Cry of Fear suffered of this, but other developers reported similar problems like KAEPS133 of Soldiers of Honor earlier on MODDB.

I doubt it warrants a lenghty post, as this is mostly an information for those who were waiting for this mod (those who are curious too!) that made good progress in the past few months, but you should expect several goldsrc developers to simply call it a day.

I don't want to drop the project, but to be honest with you I'm at loss of words and really wondering what the hell was Valve thinking about when they decided to turn HL upside down?

All of this reminds me of when they decided to do a major update to HL2 that broke many mods (such as Eclipse, old SMOD) if you remember these dark days.

At any rate we'll see what happens. I sincerely hope the "big" HL1 mods stand up together so we can some hope for HL1 modding.

What do you think?

Post comment Comments
JonnyBoy0719 Feb 18 2013 says:

lots of mods broke when HL went Linux, but the ones I've played didn't get broken, such as BrainBread for an example.

But I hope Valve will fix this issue with broken mods :(

+3 votes     reply to comment
KAEPS133 Feb 19 2013 says:

It's a shame...

+2 votes     reply to comment
Doyle_138 Feb 19 2013 says:

don't you want to wait until eventually valve fixed that, before you cancel your mod because of something that might not be present in the future?

what was the outcome of the mentioned HL2 disaster in the past? did valve fix that?

+1 vote     reply to comment
MrMazure Author
MrMazure Feb 19 2013 replied:

This is why I said Paused and not Terminated. Although the HL2 disaster as you call it was never fixed. If you try running Eclipse, it'll simply crash. We'll see what happens.

+1 vote   reply to comment
Doyle_138 Feb 19 2013 replied:

oh, in that case i misunderstand you.

+1 vote     reply to comment
Urby Feb 19 2013 says:

I think that I have no idea what everyone is talking about. Tried Sven Coop and my own mod this evening and both are working fine...

+1 vote     reply to comment
MrMazure Author
MrMazure Feb 19 2013 replied:

Valve recently released a patch that fixed the common issues. SvenCoop is fairly basic renderer side so at best all you had was texture corruption glitches. Mods that don't change renderer stuff are likely to work without any issue. However in some mods some opengl stuff behaves oddly or is simply broken. In my case it simply crash on startup.

+1 vote   reply to comment
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