ADDITIONAL UNITS MOD (AUM-EMP) 3.6 - adds 90 custom units, 32 custom ships, 4 Field Marshalls and 63 ORNAMENTUM units to Empire Total War. >>> Four AUM versions are available: DarthMod, A Proper Empire:Terra Incognita, Imperial Splendor and vanilla standard Empire >>> optional "Graphics Pack 1.8" available with re-textures of vanilla units and ships. >>> Please read the informations, installation instructions and the changelog on my AUM-EMP thread on Total War Center.

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ADDITIONAL UNITS MOD - EMPIRE (AUM-EMP) 3.6 has been released

- fully save game compatible
- balancing optimizations
- fixed the wrong unit size of the "Grenadiers de France" and adjusted several other unit sizes
- increased the units limits of several custom units
- adjusted several unit-to-factions assignments of the custom and vanilla units in the campaigns and the custom battle screen
- adjusted several unit-to-buildings assignments of the custom and vanilla units in the campaigns
- adjusted the availability of the custom and vanilla merchant ships in the campaigns
- optimized the general recruitment priorities of the AI
- splitted and sorted several database tables in terms of my own custom units and the adjusted vanilla units for a better overview

Please read the informations, installation instructions and the changelog on my AUM-NAP thread.

Twcenter.net

Cheers
Swiss Halberdier

AUM Graphics Pack 1.8

AUM Graphics Pack 1.8

News

The new "AUM Graphics Pack 1.8" is available for download

RSS Files
AUM-EMP 3.6 Darthmod version

AUM-EMP 3.6 Darthmod version

Full Version 4 comments

AUM-EMP version which you can use to play with DARTHMOD.

AUM-EMP 3.6 vanilla version

AUM-EMP 3.6 vanilla version

Full Version 21 comments

AUM-EMP version which you can use to play vanilla standard Empire.

AUM-EMP Graphics Pack 1.8

AUM-EMP Graphics Pack 1.8

Full Version 3 comments

The "AUM-EMP Graphics Pack 1.8" is available for download.

Comments  (0 - 10 of 160)
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SwissHalberdier Creator
SwissHalberdier

Hello AUM-EMP players,

I released AUM-EMP 3.6.

AUM-EMP 3.6 is fully save game compatible and you don't need to start a new campaign. You can continue your campaign.

Changelog:

- fully save game compatible
- balancing optimizations
- fixed the wrong unit size of the "Grenadiers de France" and adjusted several other unit sizes
- increased the units limits of several custom units
- adjusted several unit-to-factions assignments of the custom and vanilla units in the campaigns and the custom battle screen
- adjusted several unit-to-buildings assignments of the custom and vanilla units in the campaigns
- adjusted the availability of the custom and vanilla merchant ships in the campaigns
- optimized the general recruitment priorities of the AI
- splitted and sorted several database tables in terms of my own custom units and the adjusted vanilla units for a better overview

Here is all important information on my Total War Center thread with the detailed installation instructions:

Twcenter.net

I updated the first post there with new information. I added an example of the file user.empire_script.txt to the download for new players.

The UPC-EMP language file is mandatory to display the unit names and descriptions.

Unit Pack Compatibility Project - Empire (UPC-EMP)

Twcenter.net

UPC language files

Mediafire.com Language files

Thanks a lot to ordoprinceps, plissken3 and RedOctaNe02 for testing.

Enjoy AUM-EMP
Swiss Halberdier

Reply Good karma+1 vote
silver_eagle
silver_eagle

Sorry if I ruffle some feathers (no offense intended) but I have learned from agony and headaches to ask bluntly before clicking download....

- Is this mod still supported and running?

- Are there any future updates in the works to keep the mod running?

A prompt response would be much obliged.
Cheers :)

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SwissHalberdier Creator
SwissHalberdier

Yes of course this mod is still running and supported. Even after 8 years ;-)

Yes I will release soon an update of AUM-EMP.

Reply Good karma+1 vote
pgriffith1
pgriffith1

How do you get the files to connect, My game keeps crashing and I followed an installation video exactly what do I needs to do?

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SwissHalberdier Creator
SwissHalberdier

It is mandatory to install the special language project file UPC-EMP too. As I've written it in the detailed installation instructions on my Total War Center thread.

Then it should work.

Reply Good karma+1 vote
SwissHalberdier Creator
SwissHalberdier

It is mandatory to install the special language project file UPC-EMP too. As I've written it in the detailed installation instructions on my Total War Center thread.

Then it should work.

Twcenter.net

Reply Good karma+1 vote
Diggory_Male_Barnaby
Diggory_Male_Barnaby

Lad I have a problem with it, I'm using a Mod Manager. When I ticked the aum_emp_mod.pack (vanilla version) and Launched the game it just instantly vanishes without any troubleshooting problems. I've also tried launching the game's .exe directly by editing the user.script.empire.txt but no avail (now it crashes). Any possible fix?

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SwissHalberdier Creator
SwissHalberdier

Hello AUM-EMP players,

I released AUM-EMP 3.5.

AUM-EMP 3.5 is fully save game compatible and you don't need to start a new campaign. You can continue your campaign.

Changelog:

- fully save game compatible
- small balancing changes
- optimizations related to several custom units and fixed some minor issues
- fixed some unit-to-factions assignments
- increased the units limits of several custom units
- changes related to several custom units which are only available in some government types (they are now "non reinforcible" instead of being destroyed)
- optimized the general recruitment priorities of the AI

I added an example of the file user.empire_script.txt to the download for new players.

AUM-EMP thread on Total War Center

Twcenter.net

The UPC-EMP language file is mandatory to display the unit names and descriptions.

Unit Pack Compatibility Project - Empire (UPC-EMP)

Twcenter.net

UPC language files

Mediafire.com Language files

Cheers and enjoy AUM-EMP
Swiss Halberdier

Reply Good karma+2 votes
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