-=Features=-

Class System:

They all come with the essentials and have their own purposes.

  • Marine
  • Demolitions
  • Surgeon
  • Marksman
  • Recon

Game Modes:

  • Team Deathmatch
  • Deathmatch
  • Coop
  • Capture The Point
  • Capture The Flag
  • The Hunted

Maneuvers:

Super Jump
When there appears to be no way out, all you have to do is aim and jump.
Super Grip
This allows you to climb on any material. Stalking is just as simple as that. Ambushes would be easier with this.

NPC Combat:

There were a lot of fixes regarding the NPCs, such as the choreography, AI, stability. This allows you to interact better with the NPCs.

The Addicts
The regular Athena infected host that seem to want to pick a fight with you! They use various melee weapons especially knives and blunt objects.

The ADF
The ADF want to clear out any threat with a large arsenal.

Rank and Achievement System:

You can earn new special abilities, increase your skills, basically become more powerful.

Redone Effects:

You can toggle the use of default HL2 Effects or the new Athena Effects!

  • Bullet Impacts
  • Bullet Penetrations
  • Dynamic Shadows
  • Flesh Impacts
  • Dismemberment
  • Lighting Shaders
  • Water Impacts 
  • Working Player Model Choreography

Camera System:

You get to choice your camera angles of choice in Athena.

  • Normal First Person
  • Over The Shoulder
  • Normal Third Person

The KnockOut System:

Basically if you take too much damage at a certain amount of health you will ragdoll and try to recover from doing so.
*Note: All we need are the recovery animations*

Vehicular Combat:

Vehicular Combat will be one of the main elements of Athena, there is a damage system for the vehicles.

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Blog RSS Feed Report abuse Latest News: Athena is Back!

9 comments by TannerBondy on Nov 25th, 2009 digg this super bookmark


About two weeks after I declared that we've lost the source code, I found a data recovery program that was able to recover most of my personal data including Athena. Soon after I rounded the team up to let them know the good news and we all to got to work though we all planned that we would update Athena only until we have a steady amount of content to post. So now we're going to give you a sneak peek of what's in store for all of you.

Previews

Fire Effects Dynamic Shadows

Coldwinter Inc.

One of our work-in-progress maps.
Coldwinter Inc.Coldwinter Inc.Coldwinter Inc.Coldwinter Inc.Coldwinter Inc.Coldwinter Inc.Coldwinter Inc.Coldwinter Inc.Coldwinter Inc.


Thanks for reading!
~The Athena Team~
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Comments  (0 - 10 of 174)
con7con
con7con Dec 28 2009, 5:39pm says:

Hi all i'm a new mapper for this mod and would like to thank you for your intrest.

+1 vote     reply to comment
shaun10656
shaun10656 Dec 21 2009, 2:58pm says:

voted for u

+1 vote     reply to comment
jdoggy123
jdoggy123 Dec 3 2009, 7:39pm says:

Tanner, you aren't doing zombie master anymore are you?
Haha this is the first time I've seen Athena even though you brought it up on the ZM forums a few times

+1 vote     reply to comment
shaun10656
shaun10656 Dec 3 2009, 2:13pm says:

are you goin to make your own zombie or keep the hl2 zombies?

+1 vote     reply to comment
FACEPUNCHERDAN
FACEPUNCHERDAN Nov 28 2009, 12:57pm says:

Do you guys want a mapper? I have been mapping for about 3-4 years now and know the source engine very well.

+1 vote     reply to comment
EvilAngel
EvilAngel Nov 26 2009, 11:58am buried:

(buried)

I want to see a proper good mod co op but with out the ****** hl2 weapon models they bore me to death

-9 votes     reply to comment
Slothy
Slothy Dec 3 2009, 2:09pm replied:

Than please make your own mod, wich doesn't have hl2 models.-.-

+1 vote     reply to comment
DrDerekStiles
DrDerekStiles Nov 26 2009, 2:14pm replied:

the hl2 models are placeholders until we get our own models ingame.

+7 votes     reply to comment
Croco15
Croco15 Nov 26 2009, 11:50am says:

Cool.

+1 vote     reply to comment
mikaelqz
mikaelqz Nov 26 2009, 11:41am says:

shovel :D

+1 vote     reply to comment
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