This is an updated version of the mod. The last released version was outdated, not sure how it got uploaded instead.
A mod for Titan Quest immortal throne which completely changes all the classes the player can choose. All masteries are redesigned with some form of sustainability and a unique flavor to each to give each path some originality.
New masteries include:
Brute - a melee oriented tanky fighter who focuses on fist fighting. Focuses on physical/bleeding damage types.
Incubus - an assassin type who can be played as a multitude of classes. Focuses on spells which steal life and cause bleeding damage.
Sentinel - a melee oriented tanky fighter who focuses on defense as well as offense from shields. No damage focus. (makes it useful for mixing with other classes)
Necrolyte - a hybrid class which can mold with any other class to create a caster, fighter, assassin or archer hybrid. Focus on spells with vitality/electric damage.
Demolitionist - mage-type class which focuses on lobbing grenades and setting up traps. Focus on fire damage types.
Predator - mixed class, can be played as an archer or a melee spear user. Focuses on piercing and bleed damage types.
Shaman - mage-type class which focuses on summons and ranged spells. Also capable of being used as a mage-fighter with its elemental damage buffs. Focuses on cold damage.
Druid - mage class with LOTS of summons and crowd control. Focuses on poison damage from pets.
Cabalist - a short ranged caster who can be tanky but also support a variety of other classes within the mod.
That's just the tip of the iceberg... there's tons of new enemies (at least 30 or so), new weapons (lost count at 400+), and various other new items and things.
No news has been posted here. If you have relevant news to share you should post it now.