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ASM, A Small Mod. This mod is aimed to be very little smally tiny. So if you expect huge changes or a TC (total conversion) mod, you'll be disappointed. Dedicated to imitate the atmosphere and gameplay of the original Red Alert 2 and Red Alert 2 Yuri's Revenge, the mod is supposed to be something like an expansion pack to RA2:YR.
The Soviets restored their old RA1 tech!
The unit made by Chrono Loony.
I think you should add flamestream or fireball effect for his attack
I thought about it and maybe, maybe, I'll change that in the future. For now I'll keep it as it is, and shorten the weapon range very drastically - to approx. 1-3 cells.
Flamethrower will be good against buildings too. So it can be overpowered with the flamestream effect even if he won't be able to fight tanks alone.
I use RA1 fireball effect, it looks good. With firestream i got problem, flamers burn every near infantry.
Hmmm, maybe I should check RA1 effect too. :-)
There was a tutorial somewhere, how to make flamestream work properly, maybe on PPM, or Revora, or Deezire.
I can give for you converted fireball effect from RA1. :)
Thank you very much, but I can probably check RA1 myself and extract it, so you don't have to waste your precious time sending me it. ;-) Thanks anyway. :-D
Awesome !
Also with the Allieds have a Phase Transport? (In RA1 it only held 1 unit)
All vehicle slots are taken, unfortunately, so I can't add new vehicles (and ships) without causing horrible internal errors. :-)
Now I can add only buildings + a lot of aircraft + around 20 units of infantry.
Plus 1 free slot for a vehicle if I take out Slave Miner from the code. But this slot should be reserved for a unit which balance all factions... in the ultimate end. :-)