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This mod is at the very least a mod of Portal which has the orange portals turned blue. Well, here is the main plot: A few years after Chell killed GLaDOS, some not-dead Aperture employees returned, where they found GLaDOS was dead. They wondered what happened, but then the realized that it was a good thing, as she killed most of the scientists' friends. They then decided to build a new GLaDOS, which would be made right this time. When they finished building, all the portals turned blue. Curious, the scientists took a look at its AI. It turns out it really hates orange portals.

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MAYA!!
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RubyCarbuncle
RubyCarbuncle

What about actual in game screens? I mean the custom models are cool and all but, seeing the maps we'd play through would be better.

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Shining.Wing Author
Shining.Wing

We don`t really have those yet. Modelling kinda comes before mapping.

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Groxkiller585
Groxkiller585

Actually modelling comes in the middle of mapping. Generally you make the map and brush substitutes for models, then after you get a good looking layout make the models.

'Course this is what I understand of it and everyone is different so go about this however you want to.

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Shining.Wing Author
Shining.Wing

Okay, I'll agree with you on that one.

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pfannkuchen_gesicht
pfannkuchen_gesicht

so, what next?
Modo?
If you can't model then learn it and don't buy one modelling package after another, that won't help you to get skilled.

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Shining.Wing Author
Shining.Wing

What do you mean by that? Each of us use one program. None more.

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pfannkuchen_gesicht
pfannkuchen_gesicht

oh, sorry, didn't read the authors correctly, I thought you alone buy one modelling package after another.
happens sometimes when it's late and I'm tired.

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The student version!

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