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This mod is at the very least a mod of Portal which has the orange portals turned blue. Well, here is the main plot: A few years after Chell killed GLaDOS, some not-dead Aperture employees returned, where they found GLaDOS was dead. They wondered what happened, but then the realized that it was a good thing, as she killed most of the scientists' friends. They then decided to build a new GLaDOS, which would be made right this time. When they finished building, all the portals turned blue. Curious, the scientists took a look at its AI. It turns out it really hates orange portals.

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3DS MAX!!!
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nerfman100
nerfman100 Mar 1 2011, 5:40pm says:

3ds Max is by Autodesk? I didn't know that. I think I may try it out, as it apparently has video stuff too.

+1 vote     reply to comment
newnowmusic
newnowmusic Mar 2 2011, 3:58am says:

Good on you showing the initial detractors that you are set on making an original mod.
good luck and good work.

+1 vote     reply to comment
forehanddeath11
forehanddeath11 Mar 2 2011, 7:04am says:

agreed with newnowmusic

+1 vote     reply to comment
AmaroqDricaldari
AmaroqDricaldari Apr 5 2011, 2:39am says:

If only there was a program that made making textures easier, like marking spots on the model so that you could more easily make the textures, or maybe even being able to put the texture directly onto the model and make it at the same time.

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Stektpotet
Stektpotet Jun 21 2011, 3:10am replied:

Iv'e found the way to make the uv textures right now, then it's easy to just make the texture in photoshop and later on apply it to the model in 3dsmax. then I just save the texture again this time a ".vtf" and place it in the materialfolder i want, export the model from a .smd to a .mdl, and it has textures!

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Description

now the modeling is going to be alot easier :D

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Mar 1st, 2011
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