This mod attempts to reflect the reality of 13th century Europe. The starting point of the journey is year 1257 AD and attempts to be as historically accurate as possible. From this point on the player and NPC lords shape this land and fight for supremacy and control of the continent.
This is the patch for 0.97 version of the mod. Just extract the rar in your mods folder and play!
Whats new?
Yea, what's new?
Changelog can be found here: Forums.taleworlds.com
Thank you.
I just have 1 question about manors. Then I tell my marshall to 'Muster a new army' all I get is Angry Band of Alchoholics with 0 units. How can I fix it?
BTW Amazing mod.
Does this fix distorted womans faces? Because i want to find a wife but their so appalling
Would the large crusader armies no longer disband right after one victory? Cause that's annoying... I funded a large campaign and only got one fort! Over a thousand men left to do some slaughter.
is this patch meant to fix the problem with the brick wall blocking the siege ladder in the middle eastern cities like Alexandria and Nicosia?
"Changelog can be found here: Forums.taleworlds.com"
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why does it still say (although i've downloaded the 0.97 and this patch) that i still only have 0.95 pre release 10?
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i have tried to install this pach but it seems it dosent work becasue i have extract it to the the mod that didnt work and then i just tried to extract it to the modules folder it didnt work what shall i do ???
i'm also wondering where to put the patch folder in
The game starts loading but then i get a error "get_object failed for texture: arabian_armor_a_aspecular"
I also get "get_object failed for texture: arabian_armor_a_aspecular".
Please Help!
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what do i do with the texture and resource files?
Im also getting the arabian armor thing :(
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i get an RGL ERROR "Unable to position party Sarai at (269.58,1.32)."
Did i installed the patch wrong or something ?
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RGL ERROR "Unable to position party Sarai at (269.58,1.32)." help!!!!!!!!!!!
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where should i extract patch
I have a problem when a city siege, the walls are going badly and scale through the walls and then the troops can not climb
The factions are now spread around the world so that sweden is in france and so on... Not a good patch,
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good
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I was able to play up to 200 ingame days before weird stuff started happening (lots of stuttering, game freezes 15 to 20 seconds in, it's unplayable at the moment).
My log is filled with this:
SCRIPT ERROR ON OPCODE 540: Invalid Troop ID: 1769095712; LINE NO: 86:
At script: battle_political_consequences. SCRIPT ERROR ON OPCODE 1652: Invalid Party ID: 3; LINE NO: 85:
Version 1.154, mod version 0.97.1.
How do I fix the Problem where all of the Kingdoms have weird names like Regnum Angliae and Soctia Maior?
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