City 12 is about to be free once more. The resistance is operating openly and is rapidly regaining influence. The Civil Protection is increasingly corrupt. Anti-combine television broadcasts are tolerated.

Post news Report RSS Altered Transmission - Demo 10 - Release

The tenth development snapshot of Altered Transmission just has been released.

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Good evening,

I've just uploaded Demo 10 of Altered Transmission. This is a fully playable gameplay test of my mod still in development. This release contains all 18 gameplay maps, while lacking 2 story maps of rebel bases. This is the first release to fully connect the mod together. The graphics and gameplay has been considerably improved. This is definitely the best release to date. I hope you'll enjoy it too.

Altered Transmission - Demo 10


Demo 10 was originally scheduled for release in June 2009. After learning some harsh lessons about how not to do release engineering, and my attention being better used elsewhere, I never made the release. That was unfortunate as I had a lot of great unreleased content. It is with much pride and satisfaction of my personal pride that the release was delayed by no more than six years.

Chapter 1: Prewaves Chapter 1: Prewaves


I put up a 7z of the mod directory as a moddb download. There's an advertisement as you download, but moddb doesn't seem to do anything nasty to downloads so that's great. If you'd much prefer downloading it elsewhere, let me know. I'm not sure how mods are best released these days.

Chapter 1: Prewaves Chapter 1: Prewaves


As always, the mod is perfectly playable as I put gameplay and level design design first. There's no voice acting yet, but lots of implicit story telling. Please provide me with your feedback so I can improve the mod, or just feel the appreciation. I put a lot of work into this.

I hope you enjoy it!

Jonas 'Sortie' Termansen

Comments
Orange_Tomato
Orange_Tomato

Oh god, I remeber watching this back in the day. Congrats for making the release, you don't see those mods from HL2s hayday return very often. And it's been 6 years already? Hell, time flies fast...

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djpalle
djpalle

What i thought this mod was gone for good efter you started to work on city17 mod what happend? :)

Det skal helt sikkert spilles! :D

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epsilon_lover
epsilon_lover

Hi Sortie, i'm playing your mod and i think that it's a little jewel, congratz ! Now i'm stuck in level 8, in that hospital.. I killed all the combine (i think) but i can't go in some areas with force-field.. Any help ?

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Sortie Author
Sortie

Hi, if you're still stuck: Go back to the tunnel you came from. On the right side door, there's a stair case. Let's call the tunnel level for level 1, and the hospital ground floor for level 3. Go to level 3, hear the music as you enter the hospital for the first time. Entering this location disables a forcefield in case people get lost, to have more paths to the destination. Go back to level 2, inside the small office. Go right, then immediately left, you see a place where pods enter radioactive light, then left again, left down the staircases. Alternatively, from level 2, pull the valve and go to level 1, then you can access a new valve, pull that, and you're there.

You want to end up in a room with two combine engine ball generators and a door. It's a little puzzle to reactivate one when it stops, and then to proceed.

This explanation makes more sense ingame. Let me know if you have more issues. Finally, it's actually possible to crawl through someplace that should be impossible, and you can bypass the whole area. That was a bug once, but I left it as an easter egg.

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epsilon_lover
epsilon_lover

Didn't thinked of reactivate that generator, thanks. Btw i've just finished the mod, loved it. Congrats again

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