Alpha Project is a Battlefield 2 modification which goals are to bring back all the features that were left out in the retail game. The gameplay style of the mod is a mixture of arcade and realism.
mapsize 512x2
generic object count ~1000
overgrowth object count ~9000
map/textures by JONES
Woah! Cool! Could you also show us where the flags be?
I havent done the loadmaps yet
Do you have a fairly simple idea of where the factions would be?
Actualy i did the 64p layer already but i think i gotta tease you this time ^^
I can tell ya its two uncappable mainspawns and 6 cappable cps, two of them are in the surrounding of the town and four of them are located in the town infrastructure, now you can guess where they could be :P
I think that's fairly obvious. Up near the centred "empty" area, center of the map, possible within that circle of houses and in the right corner near the small "empty" round cornered road area.
It would be also cool if you put a defending faction in the city and the attackers surrounds it.
True, like king of the hill!
Overgrowth object count - OVER 9000
Nothing special about that you got twice that much overgrowth on my eastern showdown map ^^
Looks nice
Reminds me of the frostbite map in CNC Generals Zero Hour. I look forward to this one.
What a wonderful world...
No seriously, good job, it's going to be amazing !