Alpha Project is a Battlefield 2 modification which goals are to bring back all the features that were left out in the retail game. The gameplay style of the mod is a mixture of arcade and realism.
FEATURE DESCRIPTION:
Some maps will feature different weather depending on what layer you play (16/32/64) that means while you might have a bright sunny day on one layer you can have a sandstorm with low visilibilty on another layer of the same map!
This new feature will make maps have more variety and replayability depending on the layers, i guess you will like that guys :)
CREDITS:
ump45 model/textures by BFP4F Team
ump45 animations by 7game???
ump45 sight variations by seeneonu
eotech557 model by Twinke Masta
eotech557 uvmapping by Flamshmizer
eotech557 textures by WangChung
layer depending weather system by JONES
I like it!
Hope people wont immediately associate this with 'levolution'
IT IS LEVOLUTION!
(jk)
lol, the barrels are only a dynamicobjects guys..
the rear sights needs to be adjusted downward, just a little coz the ironsight vision is a bit blocked
I found no RL reference.
Img3.wikia.nocookie.net
I'm a bit late on this, but aiming like that makes sense if the sight is adjusted for some distance, meaning that for shorter distances you'd actually have to aim below the target if the sight was lined up. However that is a bit overdone there, I believe, unless the sight is adjusted for several hundred meters, which would not make sense for an SMG.