Alpha Project is a Battlefield 2 modification which goals are to bring back all the features that were left out in the retail game. The gameplay style of the mod is a mixture of arcade and realism.
CREDITS:
base model by BFP4F team
port by bobthedinosaur
mesh edit by Ironclad2014
functional shock absorbing
barrel by Ironclad2014
bumpmaps, code by phale
animations by EnemySniper
FEATURES:
The AN-94 Abakan will have 2-round burst at 1800RPM aswell autofire with 600RPM, firemode selection works as follows:
Default is 2-round burst and semi fire, if you want to switch to full auto you need to press the 7 inventory key.
Thanks to phale for this awsome technique, which works seamless with the firemode switch animation!
OH YES! A few questions, though;
Is the magazine canted?
Will it have the 2-burst fire mode with 1800 RPM?
Will we see the barrel move when firing? (iirc unique to AN94)
Any attachments we can look forward to?
Cheers! Thanks, it's one of my favorite russian AR's.
-Magazine is canted!
-Has both 2-burst at 1800 RPM and full auto at 600RPM!
-Thanks to Ironclad, the barrel does move when firing!
-Has a red dot attachment as well!
Demonstration: Youtube.com
Spot on exactly, thought atm i only have the 2 round burst with batchsize 2 and single fire, but not the auto fire, its possible to code a weapon with two different rpms? If yes can you give me the code for this phale? My inbox is always open :D
And yes attachments will be a aimpoint version, thought thats it, no suppressor as irl i dont think there is a suppressed an94 in existance as far i know
Oh ? You have one weapon with both automatic fire round per round, and single fire with two rounds ?
I can't make it when I'm tweaking my weapons, how have you made it ?
Oh, and, amazing work, like always =D
(buried)
why not 16 billion RPM on 2 burst fire and 0 RPM on full auto
You keep our name in high regards when shitposting, do you? lol
Your comment history gave me a good laugh.
(buried)
go **** yourself
allahu akbar ******* shitneeb
nice render
Excellent textures!
this is damn nice!
pickup kit or mec/chinese?
sweet rifle for a sweet mod, best of things for the development guys!
been in love with this rifle since ive played the STALKER series for first time. wonder if theres any BF2 mod with STALKER atmosphere :)
Good Hunting Stalker!
Thanks for the nice replies guys!
Updated weapon feature informations in the image description!
Maybe in the future we will see russian faction in mod, but JONES™ has a different opinion on this subject. Nevermind, great weapon :)
If you want me to grow a old man while doing this... no more factions, the pla already gave me gray hairs, why everyone need a russian factions hell there are enough mods with them
How will hitting "7" bring the animation? Does it have two animations (if switching to "7" from knife, will it be the same animation speed as just switching firing modes, or will it be the animation of equipping the weapon)?
Actualy, the autofire requires a second weapon in form of the code only, this weapon is placed on the inventory on place 7, so when you press now the 7 key, the deploy animation got replaced by the firemode switch animation, this is how it works :)
If the autofire,version has a different RPM,it should also require a sound fire file aswell
So if you switch from weapon 2 to weapon 7 (for example),there is no deploy animation,only a firemode switch animation ?
Fire sounds have unique RPMs as seen in my video and JONES's.
Yes, it basically works the same as the grenade launcher deploy animations in vanilla BF2.