Alpha Project is a Battlefield 2 modification which goals are to bring back all the features that were left out in the retail game. The gameplay style of the mod is a mixture of arcade and realism.
The following screenshots show w.i.p. (work in progress) footage that is NOT released yet but will apear in the upcomming 0.21 patch release!!!
CREDITS:
tank hud textures and zoom code by Simcardo
Nice !
How many levels of zoom is there?
looks great but please add zoom and HE and AP rounds
as stated in the description of this image it does have zoom but no shell selection, only m256 and coaxial mg
would be Awesome if there was HE and AP especially if the HE got its true explosive power.
i was trying this but unfortunatley i cant get a third weapon working to be selectable so you guys gotta deal with mg and m256...
Cant you make it right click fires the co axle and primary click fires HE or AP. thats what AIX has.
no...
Will tanks no longer be made of paper? Also the AT class is way overpowered to take out tanks.
I have a suggest : 1.Make the MEC & Chinese boat to have it's own gun (RPK & Type-88 Machine gun, BTW is China Faction is available ?).
2.Make a tailspin on helicopter when the HP is only little left & losing control on Planes when the HP is only little left.
3.HUD like Battlefield 3 (with HD texture , whatever), Health bar changed to 100%, not Box bar, And ammunition changed to normal (not just fixed reload, i mean when only fire 1 bullet, it need to reload whole ammo, only wasting ammo)
4.Trace Dart, Crossbow, & Nuclear Strike (5 minutes to reload)
5.Make Tank Weapon more Balanced (Deadly) & Rocket launcher to be able to kill infantry in close range (Vanilla BF2 only kill inf. when directly fired at them)
Sorry for long post. Thanks :)
Also make Planes cockpit shaking whatever they want to go, with same sound effect when Launching Aircraft.